Ray
7e9bed5c89
Review default font scale filter for HighDPI mode
il y a 5 ans
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
il y a 5 ans
Ray
05443cd0c8
Corrected bug #989
il y a 5 ans
Ray
b02c6127a0
Minor tweaks
il y a 5 ans
Ray
46774a8167
REVIEWED: GetDirectoryPath()
il y a 5 ans
Ray
f28c1ef675
ADDED: IsTouchDetected()
il y a 5 ans
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
Addressing issue #1056
il y a 5 ans
Ray
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
il y a 5 ans
Ray
40d6c15798
Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
il y a 5 ans
Ray
d41386d661
Minor tweaks to avoid warnings
il y a 5 ans
Ray
7ae426c377
Redesigned TextToInteger()
il y a 5 ans
Ray
fa0d5bbf9e
Remove duplicate function
il y a 5 ans
Ray
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
il y a 5 ans
Ray
e932d23cf4
Update cgltf.h
il y a 5 ans
Ray
49b723e76d
Correct issue with define
il y a 5 ans
Ray
71017993ce
Remove unneeded traces
il y a 5 ans
raysan5
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
il y a 5 ans
raysan5
cff38308b7
Support custom allocator
il y a 5 ans
raysan5
9c52a4932d
Corrected issue with types
il y a 5 ans
raysan5
edc1d2511d
Review module to fit raylib conventions
Support custom allocators
il y a 5 ans
raysan5
1c4dadcf68
Support custom memory allocators
il y a 5 ans
raysan5
d797bb3e1c
Support custom memory allocators
il y a 5 ans
raysan5
bec467705e
Review custom allocators
il y a 5 ans
raysan5
fe0d04c879
Review functions modifiers
il y a 5 ans
raysan5
406373caa9
Review functions definition modifiers
il y a 5 ans
Victor Gallet
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
il y a 5 ans
Yunoinsky
7e77dc7a21
Create makefile for building android app on osx ( #1070 )
* Create makefile for building android app on osx
This makefile can work on macos to build android app
* Update and rename Makefile.macos.android to Makefile.Android.macos
Rename the makefile for android macos.
* Update Makefile.Android.macos
replace the user specific folder with env var $HOME
il y a 5 ans
Ray
56e7a75a77
Update ci_src_examples_win.yml
il y a 5 ans
Ray
0b4af7d341
Update ci_src_examples_win.yml
il y a 5 ans
Ray
8deac79028
Update ci_src_examples_win.yml
il y a 5 ans
Ray
2031c06880
Update ci_src_examples_win.yml
il y a 5 ans
Ray
20e446cc7d
Review Makefiles for web compilation
il y a 5 ans
Ray
1eae4b483b
Commented unnecessary printf()/puts() calls
il y a 5 ans
Ray
1f82b0d847
Comment tweak
il y a 5 ans
Ray
b0ce16b460
LoadFontData(): generate empty image for space
This could be required on texture packing ;)
il y a 5 ans
Ray
237972652d
GetImageAlphaBorder() return 0 in case of blank image
il y a 5 ans
Ray
9f699af138
Merge branch 'master' of https://github.com/raysan5/raylib
il y a 5 ans
Ray
4525c897e2
GetImageData() returns NULL if image size is 0
il y a 5 ans
jbosh
019434a37e
Fix for short non-looping sounds ( #1067 )
Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
il y a 5 ans
Ray
22b7713287
IsFileExtension(): Review issue with no-extension files
il y a 5 ans
Ray
a748c3bf25
Review VS2017 project to support x64 properly
il y a 5 ans
Ray
cc827041a9
Update ci_src_examples_win.yml
il y a 5 ans
Ray
95d31b0986
Update ci_src_examples_win.yml
il y a 5 ans
Ray
e30995c65c
Update ci_src_examples_win.yml
il y a 5 ans
Ray
2829cec720
Update ci_src_examples_win.yml
il y a 5 ans
Ray
a63a422972
Update ci_src_examples_win.yml
il y a 5 ans
Ray
e043dad2a6
Update ci_src_examples_win.yml
il y a 5 ans
Ray
aca9f20c2e
Update ci_src_examples_win.yml
il y a 5 ans
Ray
da51abf07f
Update ci_src_examples_win.yml
il y a 5 ans
Ray
31af42ee8e
Update ci_src_examples_win.yml
il y a 5 ans