Ray
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87774a0a21
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Review variables initialization
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5 years ago |
Ray
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b525039e0a
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Review ALL examples
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5 years ago |
Ray
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5774d31893
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Example tweak
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6 years ago |
Ray San
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ec33e7d705
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BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
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6 years ago |
Ray San
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3d755d617a
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Some code tweaks...
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7 years ago |
Ray
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a5bfd7db22
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Some reviews for RPI
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7 years ago |
raysan5
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b0f8ea27e3
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Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
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7 years ago |
Ray
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20d205cae5
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Working on examples...
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7 years ago |
Ray
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dd4dd0e87d
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Reorganize examples folder
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7 years ago |
raysan5
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ca8c565617
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Review contact information
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7 years ago |
raysan5
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1a879ba08e
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Refactor SpriteFont struct
Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
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8 years ago |
Ray
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b8481369f7
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Reviewed some lua examples and added new ones
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8 years ago |
raysan5
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bdbb1eb901
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Added new text sample: text_bmfont_unordered
BMFont loading has been improved to support unordered chars and extended
characters (up to 255)
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8 years ago |
raysan5
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0603e59cae
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Review examples and added new ones
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8 years ago |