919 Cometimentos (4c1af4cc90913559e629c85470308b9e1a68f9a3)

Autor SHA1 Mensagem Data
  Jeffery Myers b663724293
Generate a mesh in client code. (#1735) há 3 anos
  Jeffery Myers 6c518008a5
Fixes for 64 bit typecast warnings (#1733) há 3 anos
  Ray f4abc05d62
Update README.md há 3 anos
  Ray 8a55c60e47 Update shaders_mesh_instancing.c há 3 anos
  Ray dcf52c132f Remove trail spaces há 3 anos
  Ray 1161df0ee4 Added screenshots há 3 anos
  Ray 715a46277e
Update README.md há 3 anos
  Ray 5ef777219a Reviewed templates Makefiles há 3 anos
  Stephan Soller 93d3212914
[examples] Added an example for raylib OpenGL interop (#1726) há 3 anos
  Stephan Soller 7f1068ef96
Added zoom independent sharp edges to the SDF text example. (#1727) há 3 anos
  noloop 8453ff837b
Fix old directories used and windows/linux portability (#1722) há 3 anos
  Ray d7b6505f64 Update Makefile há 3 anos
  Ray 45c964c1e6 Update core_vr_simulator.c há 4 anos
  Ray bafa13f207 Update core_vr_simulator.c há 4 anos
  Ray bdc5686e4c Update shaders_julia_set.c há 4 anos
  Ray ed96bc6441 Update core_vr_simulator.c há 4 anos
  Ray b3f75b91ff REDESIGNED: Vr stereo mode há 4 anos
  Ray 84d0d21f23 Reviewed Vr stereo há 4 anos
  Ray 71b86bf4d0 REDESIGNED: Vr stereo rendering há 4 anos
  frithrah b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. (#1707) há 4 anos
  raysan5 46650b5fb1 Reviewed skybox and pbr examples há 4 anos
  raysan5 51f3129c5d Reviewed examples há 4 anos
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 há 4 anos
  raysan5 736d5920c7 Update core_input_gamepad.c há 4 anos
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 há 4 anos
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations há 4 anos
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing há 4 anos
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting há 4 anos
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 há 4 anos
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() há 4 anos
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) há 4 anos
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() há 4 anos
  Ray c6828070dc Update models_yaw_pitch_roll.c há 4 anos
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) há 4 anos
  Ray dd59350485 REVIEW: instancing example formating há 4 anos
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) há 4 anos
  Ray 60bfee4a7d Added security check for render batch #1670 há 4 anos
  Ray 71fe0bff95 Update text_raylib_fonts.c há 4 anos
  Ray 89278953ae Update text_raylib_fonts.c há 4 anos
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage há 4 anos
  Jeffery Myers e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668) há 4 anos
  Rabia Alhaffar 8e1e1ef970
Changed IsKeyPressed('R') to IsKeyPressed(KEY_R) for Physics examples! (#1666) há 4 anos
  Ray ed4ca6a7f3 WARNING: BREAKING: rlgl module redesign -WIP- há 4 anos
  Ray a76fcaba3e BIG CHANGE: REDESIGNED: Vr device simulator #1582 há 4 anos
  Ray 4fba09794f Example considering HighDPI on RenderTexture draw #1086 há 4 anos
  Ray 75882f3254 Delete Avocado.glb há 4 anos
  Ray 442abaab72 Updated example assets há 4 anos
  Ray be8d5a7ae2 RENAMED: camera.type -> camera.projection há 4 anos
  frithrah 2f367a905e
Changed DrawRing and DrawCircleSector angle params from int to float to allow greater accuracy. (#1656) há 4 anos
  Ray 7a566a07ea Update text_input_box.c há 4 anos