Karl Zylinski
520c8cffb2
Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some times (Windows looks at center of window while the old raylib code looked on upper left corner of window, now it just uses the glfw function to fetch the window's current scaling). Also introduced a callback to update the CORE.Window.screenScaling when the content scaling updates, previously scaling did not work correctly on systems with multiple monitors that have different DPI scaling. ( #3701 )
1 年之前
Andrew Lee
b7141d556e
Add shared library build option for build.zig and update to zig 0.12.0-dev.2139 ( #3727 )
* update build.zig to 0.12.0-dev.2139 and add shared lib option
* add no-sanitize workarounds
1 年之前
kolunmi
9d628d1d49
Enable animation names for the m3d model format. ( #3714 )
1 年之前
freakmangd
482722d881
Update to latest zig 0.12.0dev while keeping 0.11.0 compatibility ( #3715 )
* update build.zig for latest zig 0.12.0dev while still allowing 0.11.0
* update examples/build.zig and add nicer message for type mismatch
1 年之前
Lieven Petersen
a820c37ab2
implemented fill color TODO in ImageResizeCanvas() ( #3720 )
1 年之前
Le Juez Victor
746f129bfe
Fix `ImageDrawRectangleRec` ( #3721 )
1 年之前
Hongyu Ouyang
64ba5cb570
Update a comment ( #3724 )
1 年之前
Tim Romero
2c124c96df
[rtext] Adjust font atlas area calculation so padding area is not underestimated at small font sizes. ( #3719 )
1 年之前
Ray
be78255bea
Update codeql.yml: Exclude src/external files
1 年之前
Alice Nyaa
be0ea89f83
Simplified for loop for some image manip functions ( #3712 )
1 年之前
Hongyu Ouyang
721e273547
Fix a bug in examples/shapes/shapes_following_eyes ( #3710 )
1 年之前
Ray
a4dc325a0c
Reviewed Makefile SDL2 expected include/lib paths #3705
1 年之前
Ray
b4cb0f3e7d
REVIEWED: `LoadImageAnimFromMemory()` #3704
1 年之前
Ray
e428ec940b
Merge branch 'master' of https://github.com/raysan5/raylib
1 年之前
Ray
c95b71d40d
Update raudio.c
1 年之前
Ray
3afb4dda97
Update raygui.h
1 年之前
ubkp
19bdcedf1c
Hide unused warnings from stb_image_resize2.h ( #3708 )
1 年之前
Michael Scherbakow
eb6dcab308
Update raylib.zig version to 5.1-dev ( #3698 )
1 年之前
Ray
e46b6147fc
Update copyright year to 2024
1 年之前
Ray
3f1e59a7cf
Update copyright to 2024
1 年之前
seiren
0a25a3ed70
Update raylib_api.* by CI ( #3692 )
* wip: add parse.yml
* Temporarily force run
* Auto commit parse files
* Update raylib_api.* by CI
* Remove temporary setting
* format
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
1 年之前
Kenta
710e811b27
Update BINDINGS.md ( #3689 )
Update Raylib.c3 to 5.0
1 年之前
Ray
1f3121d2fa
Revert "Update raylib.h"
This reverts commit 7ea6adb29e
.
1 年之前
Ray
dde738a2fd
Merge branch 'master' of https://github.com/raysan5/raylib
1 年之前
ubkp
fd5e1e6afb
[rtextures] Fix `LoadImageAnimFromMemory()` warning for `fileData` ( #3686 )
* Fix LoadImageAnimFromMemory() warning for fileData
* Add LoadImageAnimFromMemory() to raylib.h
* Fix missing ; on previous commit
1 年之前
ubkp
5b5a2d035d
Fix TextReplace warning for const ( #3687 )
1 年之前
Ray
7ea6adb29e
Update raylib.h
1 年之前
IoIxD
3fc43c1096
LoadImageAnimFromMemory ( #3681 )
1 年之前
maverikou
7cfdf33ff0
TextReplace const correctness ( #3678 )
* TextReplace const correctness
* cleanup
1 年之前
ubkp
43b4f90eb7
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL ( #3679 )
1 年之前
WisonYe
1727ddb9ea
[ fix-crash-caused-by-zig-build ] - Fixed 'Illegal instruction' crash on 'rtextures' and 'raudio' model that caused by zig build. ( #3682 )
1 年之前
Jeffery Myers
ad64a43b34
[rshapes] Expose shapes drawing texture and rectangle ( #3677 )
* provide access to the shape texture so that shapes can be extended outside of raylib with the same optimizations as internal raylib functions.
* PR feedback, comply with C standards
* oops
1 年之前
Ray
99f22a47ff
Update some versions BINDINGS.md
1 年之前
iacore
21bfd06570
Update BINDINGS.md ( #3672 )
Update zig libs version
1 年之前
Ray
36df9c5bd6
Update shaders_basic_pbr.c
1 年之前
Ray
e039a221a3
Review formating
1 年之前
Ray
706f74bce0
Update shaders_basic_pbr.c
1 年之前
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList ( #3658 )
* Review UnloadAutomationEventList
* Update raylib.h
* Update rcore.c
* Update core_automation_events.c
* Fix mistake
1 年之前
Ray
efe3510a9a
REVIEWED: SDL text input to Unicode codepoints #3650
REVIEWED: GLFW naming conventions to reflect codepoints reading
1 年之前
Ray
1792bce292
REVIEWED: `LoadTextureCubemap()`, added `mipmaps` #3665
1 年之前
Tim Romero
f914020d45
VSCode sample project Mac fixup ( #3666 )
Change vscode config and makefile to add a missing IOKit framework reference and use whichever MacOSX sdk symlink is available
1 年之前
o3o
a06f3d0e34
Update BINDINGS.md ( #3662 )
Udated version of `bindbd-raylib3` to 5.0.0 (bind to raylib 5.0.0)
1 年之前
Ray
bb18018f29
REVIEWED: `shaders_basic_pbr`, added more comments
1 年之前
Ray
afbad4bbc6
Merge branch 'master' of https://github.com/raysan5/raylib
1 年之前
Ray
4805dddc18
Update shaders_deferred_render.c
1 年之前
glowiak
fbecab32e7
Add new COBOL binding ( #3661 )
1 年之前
Ray
68b6c79c3f
Update rlgl.h
1 年之前
Ray
2fe68a8a12
REVIEWED PR deferred render
1 年之前
Jett
e71153258b
fix for deferred rendering example. ( #3655 )
* fix for deferred rendering example.
* missed defines to build.
1 年之前
fubark
3f776df94e
Update ray-cyber to 5.0 in BINDINGS.md ( #3654 )
1 年之前