* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Update raylib_api.* by CI
* update fullscreen and borderless comments to better describe what they do.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Update raylib_api.* by CI
* make functions that take a pointer to an array take them as const pointers
* Update raylib_api.* by CI
* fix comment alignment.
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* rtext: added functions for camel case and snake case
* Update raylib_api.* by CI
* rtext: removed always false comparison
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
In future, if a dev edits the second arg and miscalulates the corresponding 3rd arg, there will be a buffer overflow or the string (2nd arg) will be cut short. This commit prevents that.