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Rico P
2a2acff2d5
Make sure ShaderUniformDataType matches rlShaderUniformDataType ( #4577 )
* Make sure ShaderUniformDataType matches rlShaderUniformDataType
* Update raylib_api.* by CI
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Jeffery Myers
0b650f62a6
[RTEXTURES] Remove the panorama cubemap layout option ( #4425 )
* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.
* Update raylib_api.* by CI
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Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
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Jeffery Myers
0573ef0382
[SHAPES] Add more detail to comment for DrawPixel ( #4344 )
* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
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Daniil Kisel
daaca40416
Update parser's readme to mirror fixed help text ( #4336 )
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Ray
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Reviewed #4323
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Chris Warren-Smith
ed61bdb568
Fix seg fault with long comment lines ( #4306 )
#4304
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Jeffery Myers
0aba21f71c
[RCORE] Update comments on fullscreen and boderless window to describe what they do ( #4280 )
* Update raylib_api.* by CI
* update fullscreen and borderless comments to better describe what they do.
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bohonghuang
6dd2a0e645
[rmodels] Consistent `DrawBillboardPro` with `DrawTexturePro` ( #4132 )
* [rmodels] Re-implement `DrawBillboardPro`
* [rmodels] Add comments to `DrawBillboardPro`
* [rmodels] Make `DrawBillboardPro` consistent with `DrawTexturePro`
* Update raylib_api.* by CI
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Peter0x44
28f88fd984
Fix mistakes in example usages in raylib_parser help text ( #4084 )
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