Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
1ヶ月前
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
1ヶ月前
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
1ヶ月前
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
1ヶ月前
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
1ヶ月前
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
1ヶ月前
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
1ヶ月前
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
1ヶ月前
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
1ヶ月前
Ray
fb42819eab
Added project to folder in solution
1ヶ月前
Ray
d418704c0b
REXM: Update examples collection
1ヶ月前
Ray
e21093d434
REXM: RENAME: example: `core_input_gestures_web` --> `core_input_gestures_testbed`
1ヶ月前
Ray
c17f82a78c
REMOVED: `core_basic_window_web`
The example is not following examples conventions and it will be moved to `others` with a new name
1ヶ月前
Ray
d97e0a8ac7
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
1ヶ月前
Ray
41dee9e9f9
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
1ヶ月前
Ray
3cbe911613
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1ヶ月前
Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1ヶ月前
Ray
1008066644
Removed `core_loading_thread` project
1ヶ月前
Ray
a7e62e73d8
REXM: REMOVE: example: `core_loading_thread`
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
1ヶ月前
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
1ヶ月前
Ray
d8ee8a45c4
REXM: RENAME: example: `textures_draw_tiled` --> `textures_tiled_drawing`
1ヶ月前
Ray
33327760f1
REXM: RENAME: example: `text_draw_3d` --> `text_3d_drawing`
1ヶ月前
Ray
785ad4015c
REXM: RENAME: example: `textures_polygon` --> `textures_polygon_drawing`
1ヶ月前
Ray
cadd28e5a0
REXM: RENAME: example: `text_raylib_fonts` -> `text_sprite_fonts`
1ヶ月前
Ray
64d6a90d48
REXM: RENAME: example: `text_unicode` --> `text_unicode_emojis`
1ヶ月前
Ray
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
1ヶ月前
Ray
47db1da9ea
REXM: RENAMED: example: `core_3d_fps_controller` to `core_3d_camera_fps`
1ヶ月前
Ray
4d0c3affaa
REXM: Update examples and lists
1ヶ月前
alexander-nichols
5d9c8c365e
[build] Fixed VS2022 broken build
Fixed bad references to shaders_normalmap in the project raylib\projects\VS2022\examples\shaders_normal_map.vcxproj
Changed GUID for shaders_normal_map as it coincided with that for core_3d_fps_controller {6B1A933E-71B8-4C1F-9E79-02D98830E671}
1ヶ月前
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
1ヶ月前
Ray
afdc7972d6
REXM: Automatic validation and update of examples
1ヶ月前
Ray
f0131f6ee6
Added missing project to solution
1ヶ月前
Ray
601091b69e
Update raylib.sln
1ヶ月前
Ray
388bc5075e
Update raylib.sln
1ヶ月前
Ray
6792e6e2dd
Updated required files for new example: `shaders_normalmap`
2ヶ月前
Ray
ff1087480c
ADDED: New projects to VS2022 solution
2ヶ月前
Ray
b3513e4719
ADDED: Missing example VS2022 projects
2ヶ月前
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
5ヶ月前
Jeffery Myers
0b37251fbd
Remove duplicate resource file
5ヶ月前
Ray
cc5739a6d7
REVIEWED: Some PRs formating
6ヶ月前
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
6ヶ月前
luis605
8ec52e3b25
Added example to build system
6ヶ月前
Ray
e1ec595251
ADDED: Resource file to example projects #4790
7ヶ月前
Peter0x44
99d2119dd6
[build] Add CI for ARM64 with Visual Studio ( #4781 )
* [build] Add ARM64 configuration to raylib.sln
* [build] Add ARM64 to windows.yml
7ヶ月前
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8ヶ月前
Ray
da5a868e2a
REMOVED: example: `core_gamepad_info`
9ヶ月前
Jeffery Myers
e062dc085c
Add filters and platform files so they show up in MSVC for ease of editing ( #4644 )
9ヶ月前
Jeffery Myers
93a1e75741
Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) ( #4594 )
10ヶ月前
kovidomi
65f955a4dc
Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement ( #4510 )
10ヶ月前
Jeffery Myers
a2f6ae6796
Fix warnings in examples ( #4492 )
Move shapes/shapes_rectangle_advanced to the correct folder in MSVC project
Add core_input_virtual_controls.vcxproj back into sln file
11ヶ月前