Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.
Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.
Some external libraries still generate warnings.
* First draft of UWP rework.
* Read desc
- Moved UWP specific functions to uwp_events.h
- Removed BaseApp.
- Implemented example UWP lifecycle.
* Added GIF recording and screenshot support.
* Character inputs and filesystem stuff
* Fix game closing on Xbox when B is pressed.
* Fix the gamepad binding hack
* Add as many keys as I believe are possible.
* Implemented mouse locking of a sort.
* Remove rogue todo, the rest are for a game dev using this example.
* Implemented touch how I "think" it should work. I cant test this.
* Review.
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd.
NOTE: When building for 64bit in raylib static mode, CloseWindow() symbol collides with user32.lib symbol. No solution for that at the moment, just compile raylib as shared library (raylib.dll), actually it can be chosen on project configurations.
* new linux makefile for Android portages
* Revert "projects: CMake: bump up minimal raylib version (#983)"
This reverts commit 82306af111.
* new PR for upstream
* for Raysan