9377 Commits (87be186ce00fffd4083c571c322edee33a708507)
 

Author SHA1 Message Date
  Ray 9fe51a6144 Merge branch 'master' of https://github.com/raysan5/raylib 4 weeks ago
  Ray c92de5f108 REVIEWED: Comments about intrinsics support #5316 4 weeks ago
  sleeptightAnsiC 942f93db55
fix(build): do not use != assignment in Makefiles (#5464) 4 weeks ago
  Ray ca89934ed5 Update year to 2026 4 weeks ago
  Ray 416af51a93 Update year to 2026 4 weeks ago
  Jeffery Myers 980e4d0ad3
Use the size of the texture as the V scale so repeatable textures work well (#5463) 4 weeks ago
  Jeremiah Donley c9a456e273
Add DenoRaylib550 binding to BINDINGS.md (#5462) 4 weeks ago
  Ray c07d075a63 REVIEWED: Security checks formatting and comments 1 month ago
  GlitchLens 5a3391fdce
[rtext] Fix multiple security vulnerabilities in font loading (#5433, #5434, #5436) (#5450) 1 month ago
  Ray 909f040dc5 Remove trailing spaces 1 month ago
  Jeffery Myers eb4ad50d99
make sure that our up vector really is up in an axis before picking a world plane (#5459) 1 month ago
  Ray 95f72b162b REVIEWED: `TextReplace()`, revert breaking change, needs to be reviewed again... -WIP- 1 month ago
  Ray cac02ab063 REXM: REVIEWED: Add new example to collection list at the end of its category, instead of adding it at the end of the file 1 month ago
  Ray ab1d9b3830 REXM: Check example exists (compilation worked) before trying to run it 1 month ago
  Ray f805e6cae8 REXM: Update `Makefile.Web` before trying to rebuild new example for web 1 month ago
  Ray 83377a3488 Update examples_list.txt 1 month ago
  Ray 2377506843 Update rcamera.h 1 month ago
  Jeffery Myers 0133a4e6c6
Make CameraMove up and right work with Z up cameras like the other functions do. (#5458) 1 month ago
  Ray c124f2552b REVIEWED: SIMD instrinsics must be explicitly enabled by developer, only SSE supported at the moment #5316 1 month ago
  Ray 66755da4c8 REVIEWED: `eglGetPlatformDisplay()` usage 1 month ago
  Ray 02cca28b5f REVIEWED: `eglGetPlatformDisplay()` usage 1 month ago
  McDubh 25ce6465d5
Added SSE to MatrixMultiply. (#5427) 1 month ago
  Alvin De Cruz 4af95a3a84
Use eglGetPlatformDisplayEXT on DRM platform for Mali compatibility (#5446) 1 month ago
  CosmosShell e534f14419
Fix window width calculation by adding wOffset (#5457) 1 month ago
  Ray 9b183e0c5e REXM: Update examples and reports 1 month ago
  Ray 8c83dc7d70 Merge branch 'master' of https://github.com/raysan5/raylib 1 month ago
  Ray 0c3e10b262 REVIEWED: `FileExists()`, using macro 1 month ago
  RANDRIA Luca 4054fc42f3
Remove stdio.h unused header (#5456) 1 month ago
  Ray 695f353533 Update Makefile.Web 1 month ago
  Ray f260f5fdd0 Update Makefile 1 month ago
  Ray fa1d4eb7fa Update shapes_hilbert_curve.c 1 month ago
  Ray 6e70dece56 Update minshell.html 1 month ago
  Ray ebf2f61425 Delete core_input_keyboard_gamepad_test.c 1 month ago
  Ray 6dfaf9fe7e REVIEWED: example `shapes_hilbert_curve` #5454 1 month ago
  Hamza RAHAL 7523738677
Add hilbert curve example (#5454) 1 month ago
  Ray 2b48cf6793 Formating review 1 month ago
  MULTi 1c6f683161
[rcore][drm] Improved touch input handling and multitouch support, closes #4842 (#5447) 1 month ago
  Padmadev D 00f42e4199
[rcore] [android] fixed gesture system not reporting GESTURE_NONE (#5452) 1 month ago
  Ray 58d414bcf8 REVIEWED: `InitPlatform()`, code simplification 1 month ago
  Meowster 8f8346048c
Add chicken scheme to BINDINGS.md (#5449) 1 month ago
  Ray eb3cc183cc REVIEWED: FIXED: Windows fullscreen, after breaking it due to X11/Wayland changes 1 month ago
  Ray a334a54eac Update rcore_desktop_glfw.c 1 month ago
  Ray 890ca8d687 REVIEWED: `GetWindowPosition()`, return internal value 1 month ago
  Ray 6450a48c75 Update core_highdpi_testbed.c 1 month ago
  Ray 8a75439c25 REVIEWED: Fullscreen modes on Linux (X11 over XWayland) 1 month ago
  Ray 8871d7648d Update core_highdpi_testbed.c 1 month ago
  Ray 4176c518c7 Update rcore_desktop_glfw.c 1 month ago
  Ray c0c8ee9dc8 Update rcore_desktop_glfw.c 1 month ago
  Ray 11c248aa82 Update rcore_web.c 1 month ago
  Ray 2cf8983e18 WARNING: REDESIGNED: Fullscreen modes, use current display resolution 1 month ago