Ray
b9446863d7
REXM: RENAMED: `core_high_dpi` --> `core_highdpi_demo`
1 月之前
Ray
ca578b8b08
Update raylib.sln
1 月之前
Ray
19a1683641
REXM: Updated examples
1 月之前
JordSant
efeccfef61
[examples] Add `textures_cellular_automata` ( #5395 )
* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
1 月之前
JordSant
366300aafe
[examples] Add `shaders_game_of_life` ( #5394 )
* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
1 月之前
BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
1 月之前
Robin ❤️
6a048b7afe
corrected visualstudio project ( #5375 )
2 月之前
Ray
78661a4ee0
REXM: ADDED: `shapes_ball_physics`
2 月之前
Ray
80ed6eadb8
REXM: RENAME: `audio_fft_spectrum_visualizer` -> `audio_spectrum_visualizer`
2 月之前
Ray
47a8b554bc
**NEW**: `PLATFORM_MEMORY` backend
New platform backend for software rendering directly on RAM memory buffer
2 月之前
Ray
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2 月之前
Ray
063986fdae
Updated solution
2 月之前
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: `textures_screen_buffer` ( #5357 )
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2 月之前
Ray
af57c8854f
REXM: ADDED: `core_compute_hash`
2 月之前
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added `core_viewport_scaling` ( #5313 )
* example - core_viewport_scaling
* Code convention update
3 月之前
Ray
cf9a0619ca
REXM: Validate and update examples
3 月之前
JordSant
70f4911698
[examples] Added `shaders_color_correction` ( #5307 )
* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
3 月之前
Ray
1c20b5588d
Updatee project id
3 月之前
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
Ray
de8575b16e
Update raylib.sln
3 月之前
JordSant
aeafce5db4
[examples] Added: `shaders_mandelbrot_set` ( #5282 )
* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
3 月之前
Ray
9ef3448193
Reviewed UUIDs
3 月之前
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: `core_text_file_loading` ( #5278 )
Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
3 月之前
Ray
4099218f1a
Update new examples UUID
3 月之前
Ray
9c1216699d
ADDED: example: `core_highdpi_testbed` -WIP-
ADDED: example: `core_screen_recording` -WIP-
3 月之前
Ray
bb910bb0b8
REXM: RENAME: example: `models_geometry_textures_cube` --> `models_rotating_cube`
3 月之前
Ray
8e052b81b4
REVIEWED: New examples on VS project
3 月之前
Ray
4ba92f8962
REVIEWED: Solution when adding new examples
3 月之前
JordSant
2a04317cff
[examples] Added: `shapes_particles` ( #5260 )
* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
Hugo
d2acf06779
[examples] Added `core_directory_files` ( #5230 )
* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
GideonSerf
af11859906
[examples] Added `shapes_pie_chart` ( #5227 )
* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
---------
Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 月之前
Hugo
9bf7699624
[examples] Added `shapes_kaleidoscope` ( #5233 )
* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
3 月之前
Ray
718a841cfb
REXM: Update examples
4 月之前
Ray
377853bb32
REXM: Updated new examples requried files
4 月之前
Ray
5d9c11e165
Updated examples
4 月之前
Ray
43c81d216c
REVIEWED: VS2022: New example `core_input_actions` UUID
4 月之前
Ray
7d780d18b5
REVIEWED: New example format and requirements: `core_input_actions` #5211
4 月之前
Ray
e79603d501
REDESIGNED: `rcore_desktop_win32` platform backend
Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
4 月之前
Peter0x44
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
4 月之前
Ray
068978d5b3
REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning`
4 月之前
Bruno Cabral
b281101001
[build][cmake] Review web compilation system ( #5181 )
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
4 月之前
Ray
36824b6c0a
REXM: ADDED: example: `core_undo_redo`
4 月之前
Ray
865b3310f8
Updated project GUIDs
4 月之前
Ray
adac5f7770
REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing`
4 月之前
Ray
109b3b2d2e
REXM: ADDED: example: `text_inline_styling`
4 月之前
Ray
ffe74658ab
REXM: ADDED: example: `core_render_texture`
4 月之前
Ray
866e7238bf
Remove projects from solution
4 月之前
Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
4 月之前