devdad
8fc5d1cacf
removed rpbr.h
removed rpbr.h
преди 1 година
devdad
743779a385
Merge branch 'master' of https://github.com/devdad/raylib
преди 1 година
devdad
69f1ab8637
Update shader_basic_pbr example to work on web
changed to GLSL_VERSION 100
update glsl100 shader
set float precision to highp
removed keyword in
change for loop tu use constant value gives an error
преди 1 година
devdad
33d14c3832
Update shader_basic_pbr example to work on web
changed to GLSL_VERSION 100
update glsl100 shader
set float precision to highp
removed keyword in
change for loop tu use constant value gives an error
преди 1 година
devdad
bb85b8faa8
Merge remote-tracking branch 'upstream/master'
преди 1 година
devdad
02d6cefd37
Update to 5.5 version of eexample and fix to work in web
set GLSL_VERSION 100
set precision highp float;
removed in keyword
fix for loop has to use only constant
преди 1 година
Ray
26548c1062
Remove trail-spaces
преди 1 година
Ray
9e4f513a43
Reviewed formating
преди 1 година
Ray
c78757a959
REVIEWED: `GetClipboardImage()`, make symbol available on all platforms
преди 1 година
Ray
10789a4d49
Update rlgl.h
преди 1 година
mikeemm
95e766472f
[rmodels] Improve OBJ vertex data precision and lower memory usage by ExportMesh() ( #4496 )
* increased vertex data precision to match blender exports
* modified memory allocation to better fit higher precision data
* now accounting for newline characters during allocation
* now accounting for potentially higher vertex counts
* removed unnecessary final newline
преди 1 година
Jannis
bd706dfcf2
Update BINDINGS.md for raylib-beef ( #4514 )
преди 1 година
Andrew Dunbar
7127cba5cc
typo/spello: arribes->arrives ( #4515 )
преди 1 година
Alexandre B A Villares
21575856f4
Update BINDINGS.md: raylib-python-cffi is on v5.0 ( #4512 )
According to https://github.com/electronstudio/raylib-python-cffi
преди 1 година
kovidomi
65f955a4dc
Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement ( #4510 )
преди 1 година
Mute
f979cc62ee
Fixed grammar mistakes in core_3d_camera_first_person.c ( #4508 )
Changed line 118 from, "// For advance camera controls, it's reecommended to compute camera movement manually", to, "// For advanced camera controls, it's recommended to compute camera movement manually".
преди 1 година
Steven Schveighoffer
05b2603c45
Update raylib-d binding to 5.5 ( #4506 )
преди 1 година
Rob Loach
fde3779ebd
BINDINGS: raylib-cpp supports raylib 5.5 ( #4511 )
[raylib-cpp](https://github.com/RobLoach/raylib-cpp ) has been updated to use the new raylib 5.5 functions. This is a great release! Thanks so much.
преди 1 година
Ray
8375581f87
Update README.md
преди 1 година
Gunko Vadim
71e0b8b581
Update BINDINGS.md ( #4504 )
преди 1 година
Ray
c1ab645ca2
Update HISTORY.md
преди 1 година
Ray
68503ed96f
Update webassembly.yml
преди 1 година
github-actions[bot]
88c922f433
Update raylib_api.* by CI
преди 1 година
Ray
938b805bfb
Update raylib.h
преди 1 година
Ray
162efc1ec7
Update core_basic_window.c
преди 1 година
Ray
da7ab04052
Update HISTORY.md
преди 1 година
Ray
dd688d81a6
Thanks @everyone for everything 😄
преди 1 година
Ray
d567b35d9a
Update HISTORY.md
преди 1 година
Ray
816b605054
Update CHANGELOG
преди 1 година
Eike Decker
7c5d74e98e
Fixing an OBJ loader bug that fragmented the loaded meshes ( #4494 )
The nextShapeEnd integer is a pointer in the OBJ data structures.
The faceVertIndex is a vertex index counter for the mesh we are
about to create. Both integers are not compatible, which causes
the code to finish the meshes too early, thus writing the OBJ data
incompletely into the target meshes.
It wasn't noticed because for the last mesh, it process all remaining
data, causing the last mesh to contain all remaining triangles.
This would have been noticed if the OBJ meshes used different textures
for each mesh.
преди 1 година
Oussama Teyib
4f091f44a8
Fix typo in BINDINGS.md ( #4493 )
преди 1 година
Jeffery Myers
a2f6ae6796
Fix warnings in examples ( #4492 )
Move shapes/shapes_rectangle_advanced to the correct folder in MSVC project
Add core_input_virtual_controls.vcxproj back into sln file
преди 1 година
Ray
5e6cdf3a73
Update emsdk path on Windows to match new raylib installer package
преди 1 година
Ray
76016aae20
Update raylib.ico
преди 1 година
Ray
15eb8221e3
Updated raylib resource data
преди 1 година
Ray
928535a828
Commented code issuing warnings on w64devkit (GCC)
Tested with w64devkit/MSVC and all seem to work as expected
преди 1 година
Ray
637debb62d
Updated Notepad++ autocomplete list for raylib 5.5
преди 1 година
Ray
14d3bbbb86
Update raygui.h
преди 1 година
Asdqwe
700e2c5e5d
Fix touch count reset ( #4488 )
преди 1 година
Ray
8af7985ece
Update CHANGELOG
преди 1 година
Ray
0c7edbc2ee
Update HISTORY.md
преди 1 година
Ray
2841eaba3e
Merge branch 'master' of https://github.com/raysan5/raylib
преди 1 година
Ray
f76a5e2b10
Update CHANGELOG
преди 1 година
Asdqwe
377248b1ac
Fix Makefile.Web ( #4487 )
преди 1 година
kimierik
7053970f7b
build.zig: remove raygui from options and re add adding raygui as a ( #4485 )
function
преди 1 година
Ray
4ddf4679b4
Update CHANGELOG
преди 1 година
Jeffery Myers
10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. ( #4482 )
преди 1 година
Everton Jr.
5cc06f4ba4
[rcore]: Issue an warning instead of an error when checking SUPPORT_CLIPBOARD_IMAGE necessary support detection ( #4477 )
преди 1 година
Jeffery Myers
fb69b39d54
Fix a typecast warning in glfw clipboard access ( #4479 )
преди 1 година
Jeffery Myers
2af4f31712
Fix the X axis of the second vertex of the Y negative cap of a cylinders, triangle fan ( #4478 )
преди 1 година