Ray
b6cec214bd
Unified internal shader to only one
Only defaultShader required, set default value for vertex color
attribute if not enabled and fragColor uniform
9年前
raysan5
a66c8531d6
Some code simplifications
9年前
Ray
37cc45a0a8
Merge pull request #107 from LelixSuper/develop
Cleaning of Makefile files
9年前
LelixSuper
a04a7b6ea5
Fix cleaning recipies for GNU/Linux
9年前
LelixSuper
f2f4079411
Remove recipes of GLEW from Makefile (not used any more)
9年前
LelixSuper
565b1089bd
Remove duplicate code
9年前
raysan5
06a8d7eb06
Remove old postprocessing system
9年前
raysan5
108055cd62
Updated example to new render to texture system
9年前
raysan5
66b096d978
Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
9年前
raysan5
1136d4222f
Setting up for raylib 1.5.0
9年前
raysan5
136408d8b8
Corrected bug on bounding box
if mesh is not loaded properly it breaks the game!
9年前
raysan5
ee9bf76ae9
Remove old screenshot
9年前
raysan5
a3f16c8459
Improved 2d camera system -IN PROGRESS-
9年前
raysan5
956a6e6f77
Corrected bug and comments on model unloading
9年前
raysan5
8b7ca8b670
Review comments
9年前
Ray
35ee4e52c8
Merge pull request #105 from victorfisac/develop
Fix spacing and some comments
9年前
victorfisac
ea7afc8ec8
Fix spacing and some comments
9年前
Ray
db3dd9d200
Merge pull request #104 from victorfisac/develop
Physac redesign complete
9年前
victorfisac
60223a358b
Physac redesign (3/3)
Finally, physics update is handled in main thread using steps to get
accuracy in collisions detection instead of moving it to a new thread.
Examples are finished as simple and clear as I could. Finally, physac
module is MORE simpler than in the first version, calculation everything
by the same way for both types of physic objects.
I tryed to add rotated physics a couple of times but I didn't get
anything good to get a base to improve it. Maybe for the next version...
No bugs or strange behaviours found during testing.
9年前
victorfisac
c453ac8265
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
raysan5
269b120104
Review Android button inputs
9年前
raysan5
584e74c676
Corrected bug on touch position
9年前
raysan5
fa78023aa4
Understand mouse as touch in web
9年前
raysan5
ebc2b9a286
Improved windows resizing system...
...despite not being enabled on GLFW3
9年前
raysan5
5e45c3c824
Redesign to work as standalone
Redesigned to work as standalone and support fordward-compatible context
(shaders review)
9年前
Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
9年前
Ray
49df957058
Add support for multiple gamepads on RPI
9年前
Ray
95c1bf9544
Removed previous change that introduced a bug
9年前
Ray
db4585b3e2
Improved gamepad support
Now it works ok also in RaspberryPi
9年前
Ray
d6bc7b8877
Reset pointCount for gestures
9年前
Ray
ee52b13ae6
Corrected bug on GetCollisionRec()
9年前
Ray
d0e26247f4
Merge pull request #103 from victorfisac/develop
physac module redesign (2/3)
9年前
victorfisac
0caf925d5d
Updated headers
9年前
victorfisac
dc68205a18
Updated and improved physac examples
9年前
victorfisac
7128ef686d
physac module redesign (2/3)
physac module base almost finished. All collisions are now resolved
properly and some force functions was added.
COLLIDER_CAPSULE removed for now because in 2D everything is composed by
rectangle and circle colliders...
The last step is move physics update loop into another thread and update
it in a fixed time step based on fps.
9年前
victorfisac
d728494099
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
9年前
Ray
5bcda7bf15
Merge pull request #102 from LelixSuper/develop
Fix examples and templates compiling on GNU/Linux
9年前
LelixSuper
9e7a3b7017
Remove GLEW library and uncomment other GNU/Linux dependences
9年前
LelixSuper
530e520727
Convert tabs to spaces when it is possible in Makefile files
9年前
LelixSuper
2e3e62a413
Raname all makefile files to "Makefile"
I've renamed all makefile files to "Makefile" because they appear in the first files.
9年前
LelixSuper
4d8f18e00b
Add a missing library for compiling on GNU/Linux
I've added "-ldl" library, it's necessary to compile the project.
9年前
LelixSuper
ea8363a3b0
Update "libraries" and "includes" section
I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
9年前
LelixSuper
c5931c75c6
Update GNU/Linux compilation
If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
9年前
LelixSuper
d07e4f44f1
Edit the default target to conform to GNU standards
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets >.
9年前
Ray
dcabb49244
GESTURE SWIPE
change name variable
9年前
Ray
18a13679fd
Review GuiToggleButton()
9年前
raysan5
6ee5718b2e
Improved function GetKeyPressed()
To support multiple keys (including function keys)
9年前
raysan5
d0e7195a16
Added new functions to draw text on image
9年前
raysan5
7053724fd6
Default style tweak
9年前
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
9年前