raysan5
8fecf45f4c
REVIEWED: rnet include from extras
3 年之前
raysan5
bcf3ad87e8
Update raylib.vcxproj
3 年之前
raysan5
c0ca8a74bc
WARNING: BREAKING: REMOVED PLATFORM_UWP support
After lot of investigation, I'm afraid I'm removing official UWP support from raylib, I'll keep the current implementation in a separate branch (UWP), just in case. It seems Microsoft is trying to replace UWP in the long term, they announced lack of support for the new WinUI 3 and they seem to be moving to Windows App SDK.
Also, on current implementation, the code is divided between raylib and the example, requiring multiple callback hooks, making it difficult to follow and maintain.
And realistically speaking, raylib is probably not the best option for anyone willing to target UWP, neither Xbox consoles.
3 年之前
Ray
63b1860010
Update README.md
3 年之前
Ray
0c78b8d182
Update README.md
3 年之前
Ray
4e79e23a20
Update README.md
3 年之前
raysan5
dbb2bbf207
REMOVED: VS2017 project, outdated
This project has been superseded by VS2019 with a better configuration and more complete solution, including more examples
3 年之前
raysan5
64916ba232
REMOVED: Old VSCode project
It would be nice that TCC option was integrated in main VSCode project
3 年之前
Ray
8a7812f1f5
Update README.md
3 年之前
raysan5
a6728a2203
REVIEWED: emscripten versions
3 年之前
PtitLuca
c37f776e87
fix: change relevant occurences of MeshBoundingBox to GetMeshBoundingBox ( #1836 )
3 年之前
FSasquatch
ae9cea03f0
Changed windows-build to build-windows ( #1822 )
3 年之前
Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. ( #1806 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 年之前
DanielG
e5e401c640
Fixed CMake linking on MacOS ( #1783 )
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
3 年之前
Bxil
352db3a183
Removes debug information from release builds ( #1780 )
3 年之前
Ray
7b6b87ec5b
Update VS2019 project: rlgl_standalone
3 年之前
Bxil
dbe1c9c6e6
Removes Whole Program Optimization ( #1767 )
3 年之前
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 年之前
Ray
c4eaf0076d
Update raylib version
3 年之前
Ray
fe607323aa
Updated projects
4 年之前
Ray
131672f199
Updated linkage libraries #1732
4 年之前
Jeffery Myers
30db611e92
Disable projects that won't build by default from 2019 solution build configuration. ( #1734 )
4 年之前
raysan5
8719858655
Added opengl32.lib to the linker #1732
4 年之前
raysan5
c4041043f5
Reviewed VS2019 projects
4 年之前
Ray
09e6f42f2e
Update Notepad++ Intellisense
4 年之前
raysan5
b8c3b8277c
Reviewed UWP project #1681
4 年之前
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 年之前
Ray
07d82a91c5
WARNING: BREAKING: RENAMED: camera.type to camera.projection
4 年之前
Ray
75038baf71
Reviewed UWP project config
4 年之前
Jeffery Myers
0726491ef8
Fixes to make rnet and it's examples build on Windows in visual studio 2019. ( #1602 )
Mostly typecasts, and some int to unsigned short changes, and including the windsock 2 library in the examples.
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 年之前
raysan5
6037adcace
Update raylib.rc
4 年之前
raysan5
83f0c771d5
ADDED: ALL examples projects to VS2019 solution
4 年之前
raysan5
00a0461c7a
REDESIGNED: VS2019 build paths
REMOVED: core_basic_window.cpp
4 年之前
Ray
b845f3886a
Minor tweak to Makefile
4 年之前
raysan5
d7b4b9e485
Update year to 2021
4 年之前
ayshvab
f5815b781a
Update project.4coder ( #1503 )
Fix run .cmd for win
4 年之前
raysan5
ef46003270
Update raylib functions parser to generate XML intellisense file
Update Notepad++ functions intellisense
4 年之前
Jeffery Myers
11ebb54674
Don't put the obj and temp files for all the projects in the same place, it causes conflicts ( #1458 )
4 年之前
Ray
dd45d0ed64
Update VS2019 project
4 年之前
Ray
c4aee2d09a
Add VS2019 project
4 年之前
Jeffery Myers
679a26a195
Two small quality of life changes to projects. ( #1448 )
1) use the latest windows SDK not a specific one.
2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution.
4 年之前
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions ( #1407 )
* [core] Added desktop cursor getter and setter functions
* Example: Set mouse cursor in text input box
* Setup standard cursors _after_ GLFW window initialization
* Remove old `int GetMouseWheelMove` declaration
4 年之前
Ray
41192c6d4a
Replace 0.f by 0.0f
4 年之前
Doyle
b29311c7ca
mouse: Return float movement for precise scrolling where possible ( #1397 )
4 年之前
Ray
a4ea9f872f
Review "aggregate initializations" #1403
4 年之前
raysan5
0d05004468
Added resource file for DLL compilation info
4 年之前
Gaëtan Blaise-Cazalet
810f51b3e7
Change raylib version for VSCode mingw project makefile ( #1347 )
4 年之前
Henrique de Lima
702341ae6e
Making the windows build script a bit faster by verifying if the msvc environment was set up previously and only setting it up if it wasn't ( #1346 )
4 年之前
Reece Mackie
6b94ce2204
[UWP] Fix time query precision ( #1284 )
4 年之前
raysan5
fdad1f023b
Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.
Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.
Some external libraries still generate warnings.
5 年之前