Ray
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
5 年前
Ray
40d6c15798
Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
5 年前
Ray
d41386d661
Minor tweaks to avoid warnings
5 年前
Ray
7ae426c377
Redesigned TextToInteger()
5 年前
Ray
fa0d5bbf9e
Remove duplicate function
5 年前
Ray
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
5 年前
Ray
e932d23cf4
Update cgltf.h
5 年前
Ray
49b723e76d
Correct issue with define
5 年前
Ray
71017993ce
Remove unneeded traces
5 年前
raysan5
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
5 年前
raysan5
cff38308b7
Support custom allocator
5 年前
raysan5
9c52a4932d
Corrected issue with types
5 年前
raysan5
edc1d2511d
Review module to fit raylib conventions
Support custom allocators
5 年前
raysan5
1c4dadcf68
Support custom memory allocators
5 年前
raysan5
d797bb3e1c
Support custom memory allocators
5 年前
raysan5
bec467705e
Review custom allocators
5 年前
raysan5
fe0d04c879
Review functions modifiers
5 年前
raysan5
406373caa9
Review functions definition modifiers
5 年前
Victor Gallet
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
5 年前
Yunoinsky
7e77dc7a21
Create makefile for building android app on osx ( #1070 )
* Create makefile for building android app on osx
This makefile can work on macos to build android app
* Update and rename Makefile.macos.android to Makefile.Android.macos
Rename the makefile for android macos.
* Update Makefile.Android.macos
replace the user specific folder with env var $HOME
5 年前
Ray
56e7a75a77
Update ci_src_examples_win.yml
5 年前
Ray
0b4af7d341
Update ci_src_examples_win.yml
5 年前
Ray
8deac79028
Update ci_src_examples_win.yml
5 年前
Ray
2031c06880
Update ci_src_examples_win.yml
5 年前
Ray
20e446cc7d
Review Makefiles for web compilation
5 年前
Ray
1eae4b483b
Commented unnecessary printf()/puts() calls
5 年前
Ray
1f82b0d847
Comment tweak
5 年前
Ray
b0ce16b460
LoadFontData(): generate empty image for space
This could be required on texture packing ;)
5 年前
Ray
237972652d
GetImageAlphaBorder() return 0 in case of blank image
5 年前
Ray
9f699af138
Merge branch 'master' of https://github.com/raysan5/raylib
5 年前
Ray
4525c897e2
GetImageData() returns NULL if image size is 0
5 年前
jbosh
019434a37e
Fix for short non-looping sounds ( #1067 )
Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
5 年前
Ray
22b7713287
IsFileExtension(): Review issue with no-extension files
5 年前
Ray
a748c3bf25
Review VS2017 project to support x64 properly
5 年前
Ray
cc827041a9
Update ci_src_examples_win.yml
5 年前
Ray
95d31b0986
Update ci_src_examples_win.yml
5 年前
Ray
e30995c65c
Update ci_src_examples_win.yml
5 年前
Ray
2829cec720
Update ci_src_examples_win.yml
5 年前
Ray
a63a422972
Update ci_src_examples_win.yml
5 年前
Ray
e043dad2a6
Update ci_src_examples_win.yml
5 年前
Ray
aca9f20c2e
Update ci_src_examples_win.yml
5 年前
Ray
da51abf07f
Update ci_src_examples_win.yml
5 年前
Ray
31af42ee8e
Update ci_src_examples_win.yml
5 年前
Ray
c77f97c84a
Update ci_src_examples_win.yml
5 年前
Ray
d8f1aad494
Added CI badges
5 年前
Ray
6b2aa173fc
Update cd_src_release.yml
5 年前
Ray
2cf8352b95
Update cd_src_release.yml
5 年前
Ray
55e7428924
Update cd_src_release.yml
5 年前
Ray
c7fe2c772e
Update cd_src_release.yml
5 年前
Ray
a4a10a6edd
Update cd_src_release.yml
5 年前