raysan5
d1c9afd1d8
Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
7 years ago
raysan5
203d1a154e
Clear music buffers on stop
7 years ago
raysan5
9cfaa81a7e
Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
7 years ago
Ray
9cda98b4e9
Merge pull request #234 from bugcaptor/fix-vs2015-build-audio_c
fix for audio.c(607): error C2036 in Visual Studio.
7 years ago
bugcaptor
de103ecc5e
fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015.
7 years ago
Ray
2ac956208d
Update Makefile
7 years ago
Ray
c46989a1d9
Merge pull request #230 from OdnetninI/develop
Examples Linux Physics Fix
7 years ago
OdnetninI
bbdbc098dc
Examples Linux Physics Fix
According to Man Pages, timespec with std=c99 needs "_POSIX_C_SOURCE 199309L". Due a some kind of bug, "#define _POSIX_C_SOURCE 199309L" doesn't work, so we must use "-D_POSIX_C_SOURCE=199309L" in compiler options.
7 years ago
Ray San
d8c19be047
Review .html typo
7 years ago
Ray
e54c8ecdf8
Merge pull request #229 from OdnetninI/develop
Fixed examples link
7 years ago
OdnetninI
34e791376d
Fixed examples link
Last character 'l' was missing on examples link.
7 years ago
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
Working in modules configuration flags...
8 years ago
Ray
1c364cc507
Review rres loading to support multiple parts
8 years ago
Ray
177af272f0
Added function DrawRectanglePro()
8 years ago
raysan5
4cb3e4a240
Support resources divided in multiple parts
Every part is a resource itself, they are loaded in an array
8 years ago
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
Also reviewed issue with stdbool when compiling with clang
8 years ago
raysan5
afcd748fdf
Reviewed fread() usage around the code
8 years ago
Ray
b4988777ef
[audio] Renamed variable
8 years ago
Ray San
42d5e3bd24
[web] Added new social networks
Replaced tabs by spaces
8 years ago
Ray San
836c1636a2
Remove lighting system from rlgl standalone header
8 years ago
Ray San
1f6eb1fc61
Moved raylib webpage to docs folder
raylib webpage has been completely reorganized and moved from gh-pages
(a pain to work with) to docs folder. Useless libs have been removed,
webs have been renamed, etc.
Now it would be easier (hopefully) to update webpage. :)
8 years ago
Ray
f2f05a734d
Added audio function: SetMusicLoopCount()
Useful to set number of repeats for a music, needs to be tested...
8 years ago
Ray
ac6b4d3830
Added audio function: SetMasterVolume()
8 years ago
Ray
734776b923
Commented code for review
8 years ago
raysan5
7bf6a712cc
Remove rlua from raylib main repo
Moved to own repo at https://github.com/raysan5/raylib-lua
8 years ago
raysan5
c4bd214cf0
Added function SetWindowIcon()
Only DESKTOP platforms (Windows, Linus, OSX)
8 years ago
raysan5
1a879ba08e
Refactor SpriteFont struct
Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
8 years ago
Ray
a08117155d
Init memory for screenshot to zero
8 years ago
Ray
495108a2e9
Updated raylib version to 1.7
Preparing for next version... still some work left... :P
8 years ago
Ray
30bb24aa6e
Updated Gestures enum
8 years ago
Ray
c85dfd4bc6
Remove unecessary spaces...
8 years ago
Ray
b681e8c277
Implemented Wait()
Now program is halted (OS signal call) for required amount of time every
frame, so CPU usage drops to zero, instead of using a busy wait loop.
8 years ago
Ray
37a64df7b9
Move lighting system out of raylib
Lighting is implemented as a raylib example now
8 years ago
Ray
7b5f61ddf7
Merge pull request #218 from gen2brain/develop
Integrate Android build into Makefile
8 years ago
Milan Nikolic
a1527f5620
Fix RPi build and add missing directories
8 years ago
Milan Nikolic
3c3a9318ff
Integrate Android build into Makefile
8 years ago
Ray
d8edcafe5a
Wait for events when window is minimized...
...instead of keep polling
8 years ago
Ray
ff7108389b
Updated some code... for perfect transition
8 years ago
Ray San
8a549c3fbe
Working in some bugs and screen transition
Detected a VERY weird code behaviour... :(
8 years ago
Ray
825eab37e2
Revert unneeded change
8 years ago
Ray
762d2580cd
Some code improvements
Render wave in a render target
Implemented combo system
Removed big useless audio (fxWave)
8 years ago
Ray
f164ec80d6
Upload wave collector - GGJ17 game
8 years ago
Ray
7586031410
Support 32bit wav data
8 years ago
Ray
7cd24d2706
Updated stb external libraries
8 years ago
Ray San
3b120bd7d9
Some tweaks for consistency
8 years ago
Ray San
fc7d4cef18
Stop sound source before unloading
8 years ago
Ray San
46f95a730a
Corrected bug on OGG sound loading
8 years ago
raysan5
6d6659205c
Add support for 32-bit PCM sample data
8 years ago
raysan5
53457e4664
Work on rres file format -IN PROGRESS-
8 years ago
raysan5
e5a2def57f
Code formatting
8 years ago