Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. ( #1806 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4年前
Deathbat2190
2efb5a36ca
Small parser bugfix ( #1805 )
4年前
isaac553876299
d1ac38171c
Update raymath.h ( #1802 )
4年前
Marco G. Maia
1a7dace57e
Update docs for supported blend modes ( #1801 )
4年前
Ray
0870295a7c
RENAMED: enum Gestures -> Gesture
Consistency tweak
4年前
Ray
5e3cf28642
Update raudio.c
4年前
Ray
23398f0198
Update Makefile
4年前
Ray
e991fefb89
Update Makefile
4年前
Ray
d39d26f275
Update models_loading.c
4年前
Ray
9cc2cee936
Update text_draw_3d.c
4年前
Ray
b359a1575e
Update core_3d_picking.c
4年前
Ray
8f4261e9d4
Remove unused declarations
4年前
Ray
565319184c
Reviewed struct field name
4年前
Ray
2760304d66
Update CMakeLists.txt
4年前
Ray
9bd3d78374
WARNING: Moved some **extra** raylib libraries to /extras/ directory
4年前
Ray
1c5de9721a
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
4年前
Ray
7bcb2ad4f1
Update uwp_events.h
4年前
Ray
89e734de6b
Review config flags #1784
4年前
Julianiolo
cc4de1d1f9
note ( #1797 )
4年前
Ray
71995d52b3
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
4年前
Ray
a178a2170b
Structs tweaks for consistency
4年前
Ray
3c1c13b660
ADDED: raylib header parser
4年前
Ray
0369ec9adf
Some code tweaks
4年前
Ray
c828e481fb
Review code format
4年前
Ray
e3ba11bead
Review some comments
4年前
Hristo Stamenov
beeac18eb1
Fix QuaternionToMatrix returning transposed result. ( #1793 )
4年前
Hristo Stamenov
470574517a
Implement vertex color attribute for GLTF and IQM ( #1790 )
Added a simple cube with vertex colors for testing both.
4年前
Ray
c5ef96272f
Merge branch 'master' of https://github.com/raysan5/raylib
4年前
Ray
1c7c8c682c
REVIEWED: models_skybox #1792 #1778
4年前
Milan Nikolic
ded6754de4
Update raylib-go bindings ( #1791 )
4年前
Ray
05aff1e097
Merge branch 'master' of https://github.com/raysan5/raylib
4年前
Ray
7959d95db0
Review raylib structs comments
4年前
Ben Beshara
6fe0a229e2
Bumped minimum GLFW vers in cmake ( #1788 )
4年前
Ray
9f45fea31e
Remove line break in DrawTextRecEx()
4年前
DanielG
e5e401c640
Fixed CMake linking on MacOS ( #1783 )
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
4年前
Chris
6c874feb7b
Update BINDINGS.md ( #1782 )
4年前
Ray
03710c9d8e
Some code tweaks for consistency
4年前
Ray
cb698dd37d
Update Makefile
4年前
Ray
b36422083e
Remove headers from shaders
4年前
Ray
5765b7895c
Minor comments tweaks
4年前
raysan5
4aa680d6d3
Merge branch 'master' of https://github.com/raysan5/raylib
4年前
raysan5
60ca8acd0a
Update version to 3.8-dev to note breaking changes
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
4年前
Bxil
352db3a183
Removes debug information from release builds ( #1780 )
4年前
Ray
4a099c3658
Review ExportImage() to use SaveFileData() #1779
4年前
Ray
23a08a483e
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
4年前
Ray
f33cec64aa
Use output->boneCount instead of nodes_count
4年前
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Renamed for consistency with other function in raylib.
4年前
Ray
9360e4e2c1
Comment minor tweak
4年前
Ray
7b6b87ec5b
Update VS2019 project: rlgl_standalone
4年前
Guillaume DEVOILLE
b90ac7bd31
Fixed over-allocation of buffer ( #1772 )
output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
4年前