Hristo Stamenov
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e1babab3cc
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There no longer is a library glfw_objlib and now it is only glfw. (#1818)
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3 years ago |
Ray
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97b074ac26
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Update GLFW to latest version #1817
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3 years ago |
Ray
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76a907bb79
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Remove tabs
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3 years ago |
Deathbat2190
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9681a072d0
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Fix parsing multiple struct fields defined in one line (#1813)
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3 years ago |
Rob Loach
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32f3f53718
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parser: Add JSON support with --json (#1812)
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3 years ago |
raysan5
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246798a0ba
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Update Makefile
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3 years ago |
Ray
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88a8395b8e
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Added `raylib_oding_bindings`
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3 years ago |
raysan5
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e95d8bc655
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Minor format tweaks
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3 years ago |
raysan5
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6445200a93
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Removed GetAudioStreamBufferSizeDefault()
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3 years ago |
Ray
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e00d2439b9
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WARNING: BREAKING: Consistency renamings
RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
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3 years ago |
Ray
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7e68e733f5
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Update models_material_pbr.c
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3 years ago |
Ray
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0565fb9fb6
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Update models_mesh_picking.c
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3 years ago |
Ray
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121c689b78
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Review code formatting
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3 years ago |
Crydsch
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edeaff4bd4
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Better collisions (#1803)
* review collisions ray-box and ray-sphere
* Applied raysan's refactor
Improved GetRayCollisionBox
* Replace GetRayCollisionGround with GetCollisionQuad
* Update example core_3d_picking
* Update example models_loading
* Fixed issues after merge
* remove debug stuff
Co-authored-by: Cry dsch <chris.obo@gmx.net>
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3 years ago |
Ray
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2370af598e
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Reviewed example: core_split_screen
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3 years ago |
Jeffery Myers
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deaa84d28d
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Add a split screen example showing render texture use and multiple cameras. (#1806)
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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3 years ago |
Deathbat2190
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2efb5a36ca
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Small parser bugfix (#1805)
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3 years ago |
isaac553876299
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d1ac38171c
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Update raymath.h (#1802)
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3 years ago |
Marco G. Maia
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1a7dace57e
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Update docs for supported blend modes (#1801)
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3 years ago |
Ray
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0870295a7c
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RENAMED: enum Gestures -> Gesture
Consistency tweak
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3 years ago |
Ray
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5e3cf28642
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Update raudio.c
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3 years ago |
Ray
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23398f0198
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Update Makefile
|
3 years ago |
Ray
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e991fefb89
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Update Makefile
|
3 years ago |
Ray
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d39d26f275
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Update models_loading.c
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3 years ago |
Ray
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9cc2cee936
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Update text_draw_3d.c
|
3 years ago |
Ray
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b359a1575e
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Update core_3d_picking.c
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3 years ago |
Ray
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8f4261e9d4
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Remove unused declarations
|
3 years ago |
Ray
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565319184c
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Reviewed struct field name
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3 years ago |
Ray
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2760304d66
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Update CMakeLists.txt
|
3 years ago |
Ray
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9bd3d78374
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WARNING: Moved some **extra** raylib libraries to /extras/ directory
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3 years ago |
Ray
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1c5de9721a
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WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
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3 years ago |
Ray
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7bcb2ad4f1
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Update uwp_events.h
|
3 years ago |
Ray
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89e734de6b
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Review config flags #1784
|
3 years ago |
Julianiolo
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cc4de1d1f9
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note (#1797)
|
3 years ago |
Ray
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71995d52b3
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REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
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3 years ago |
Ray
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a178a2170b
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Structs tweaks for consistency
|
3 years ago |
Ray
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3c1c13b660
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ADDED: raylib header parser
|
3 years ago |
Ray
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0369ec9adf
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Some code tweaks
|
3 years ago |
Ray
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c828e481fb
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Review code format
|
3 years ago |
Ray
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e3ba11bead
|
Review some comments
|
3 years ago |
Hristo Stamenov
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beeac18eb1
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Fix QuaternionToMatrix returning transposed result. (#1793)
|
3 years ago |
Hristo Stamenov
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470574517a
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Implement vertex color attribute for GLTF and IQM (#1790)
Added a simple cube with vertex colors for testing both.
|
3 years ago |
Ray
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c5ef96272f
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Merge branch 'master' of https://github.com/raysan5/raylib
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3 years ago |
Ray
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1c7c8c682c
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REVIEWED: models_skybox #1792 #1778
|
3 years ago |
Milan Nikolic
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ded6754de4
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Update raylib-go bindings (#1791)
|
3 years ago |
Ray
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05aff1e097
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Merge branch 'master' of https://github.com/raysan5/raylib
|
3 years ago |
Ray
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7959d95db0
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Review raylib structs comments
|
3 years ago |
Ben Beshara
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6fe0a229e2
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Bumped minimum GLFW vers in cmake (#1788)
|
3 years ago |
Ray
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9f45fea31e
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Remove line break in DrawTextRecEx()
|
3 years ago |
DanielG
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e5e401c640
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Fixed CMake linking on MacOS (#1783)
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
|
3 years ago |