12 次程式碼提交 (e1e036a6021ddc44c492e9156534c966b56f7009)

作者 SHA1 備註 提交日期
  Ray 04db494db0 Renamed shader variable 7 年之前
  Ray San 6045062a05 Renamed some functions 7 年之前
  raysan5 23e335d933 Implemented MeshTangents() 7 年之前
  Ray San 4cc12ef2b3 Review camera definition on examples 7 年之前
  raysan5 d6c1159fce Corrected typo 7 年之前
  Ray San 8ace02c2ff Added new examples to build... 7 年之前
  raysan5 c764b3d03e Some tweaks 7 年之前
  raysan5 2679c4ae9b Review mesh loading and textures generation 7 年之前
  raysan5 4c06725461 Removed useless functions 7 年之前
  raysan5 76c6f0b1e6 Working on PBR system 7 年之前
  raysan5 d368403a13 Working on PBR materials, renamed some data 7 年之前
  Ray 6546474fa4 Manual integration of material-pbr into develop 7 年之前