Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
há 9 anos
Ray
49df957058
Add support for multiple gamepads on RPI
há 9 anos
Ray
95c1bf9544
Removed previous change that introduced a bug
há 9 anos
Ray
db4585b3e2
Improved gamepad support
Now it works ok also in RaspberryPi
há 9 anos
Ray
d6bc7b8877
Reset pointCount for gestures
há 9 anos
Ray
ee52b13ae6
Corrected bug on GetCollisionRec()
há 9 anos
Ray
d0e26247f4
Merge pull request #103 from victorfisac/develop
physac module redesign (2/3)
há 9 anos
victorfisac
0caf925d5d
Updated headers
há 9 anos
victorfisac
dc68205a18
Updated and improved physac examples
há 9 anos
victorfisac
7128ef686d
physac module redesign (2/3)
physac module base almost finished. All collisions are now resolved
properly and some force functions was added.
COLLIDER_CAPSULE removed for now because in 2D everything is composed by
rectangle and circle colliders...
The last step is move physics update loop into another thread and update
it in a fixed time step based on fps.
há 9 anos
victorfisac
d728494099
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
há 9 anos
Ray
5bcda7bf15
Merge pull request #102 from LelixSuper/develop
Fix examples and templates compiling on GNU/Linux
há 9 anos
LelixSuper
9e7a3b7017
Remove GLEW library and uncomment other GNU/Linux dependences
há 9 anos
LelixSuper
530e520727
Convert tabs to spaces when it is possible in Makefile files
há 9 anos
LelixSuper
2e3e62a413
Raname all makefile files to "Makefile"
I've renamed all makefile files to "Makefile" because they appear in the first files.
há 9 anos
LelixSuper
4d8f18e00b
Add a missing library for compiling on GNU/Linux
I've added "-ldl" library, it's necessary to compile the project.
há 9 anos
LelixSuper
ea8363a3b0
Update "libraries" and "includes" section
I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
há 9 anos
LelixSuper
c5931c75c6
Update GNU/Linux compilation
If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
há 9 anos
LelixSuper
d07e4f44f1
Edit the default target to conform to GNU standards
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets >.
há 9 anos
Ray
dcabb49244
GESTURE SWIPE
change name variable
há 9 anos
Ray
18a13679fd
Review GuiToggleButton()
há 9 anos
raysan5
6ee5718b2e
Improved function GetKeyPressed()
To support multiple keys (including function keys)
há 9 anos
raysan5
d0e7195a16
Added new functions to draw text on image
há 9 anos
raysan5
7053724fd6
Default style tweak
há 9 anos
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
há 9 anos
Ray
893facdf6d
Merge pull request #101 from victorfisac/develop
Redesigned physac module (IN PROGRESS)
há 9 anos
victorfisac
78e4772f21
Fixed physac header little mistake
há 9 anos
victorfisac
305efcf5ad
Redesigned physics module (IN PROGRESS)
physac modules is being redesigned. Physics base behaviour is done and
it is composed by three steps: apply physics, resolve collisions and fix
overlapping.
A basic example is currently in progress. The next steps are try to add
torque and unoriented physic collisions and implement physics basic
functions to add forces. Rigidbody grounding state is automatically
calculated and has a perfect result. Rigidbodies interacts well with
each others.
To achieve physics accuracy, UpdatePhysics() is called a number of times
per frame. In a future, it should be changed to another thread and call
it without any target frame restriction.
Basic physics example has been redone (not finished) using the new
module functions. Forces examples will be redone so I removed it from
branch.
há 9 anos
raysan5
0d911127d7
Split mesh generation from model loading
há 9 anos
raysan5
5ea18b9426
Support 2d camera system -IN PROGRESS-
há 9 anos
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
há 9 anos
Ray
dcbf2a0e0c
Replaced tabs by spaces
há 9 anos
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
Specially useful on default font scaling
há 9 anos
raysan5
a167067cbd
Security check for unsupported BMFonts
- Check if first character is the expected Space char (32)
- Check if characters are ordered in definition file (.fnt)
há 9 anos
raysan5
4476a9e241
Review rlglUnproject() system
há 9 anos
raysan5
4011c13d4b
Updated BoundingBox collision detections
há 9 anos
raysan5
6106ab8a2e
Added color to DrawBoundigBox()
há 9 anos
raysan5
1674465bdc
Adjust buffers usage
- Removed DrawQuad() function
- DrawBillboard() uses DrawBillboardRec()
- DrawPlane() uses RL_TRIANGLES
- DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses
only TRIANGLES buffers.
há 9 anos
raysan5
8ca6f8c6ec
Do not free model mesh
há 9 anos
raysan5
04caf1c262
Corrected memory leak
há 9 anos
victorfisac
68088bc5be
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
há 9 anos
Ray
0dfc7fffff
Removed a couple of TODOs
há 9 anos
raysan5
d042ed52fa
Updated
há 9 anos
raysan5
2cc05e5e92
Corrected typo
há 9 anos
raysan5
2a058338f3
Updated some files
há 9 anos
Ray
4d2b8471fa
Update README.md
há 9 anos
Ray
c70d8acb33
Update README.md
há 9 anos
Ray
16dd57747c
Merge pull request #86 from raysan5/master
Small change from master to develop
há 9 anos
Ray
24ba22a43a
Update ROADMAP.md
há 9 anos
Ray
2da3c6d288
Merge pull request #85 from raysan5/develop
Integrate Develop branch
há 9 anos