185 Révisions (e46b6147fc30e69dd300bbda90ff0a62bf8a4df0)

Auteur SHA1 Message Date
  Ray 3f1e59a7cf Update copyright to 2024 il y a 1 an
  Ray 36df9c5bd6 Update shaders_basic_pbr.c il y a 1 an
  Ray e039a221a3 Review formating il y a 1 an
  Ray 706f74bce0 Update shaders_basic_pbr.c il y a 1 an
  Ray bb18018f29 REVIEWED: `shaders_basic_pbr`, added more comments il y a 1 an
  Ray 4805dddc18 Update shaders_deferred_render.c il y a 1 an
  Ray 2fe68a8a12 REVIEWED PR deferred render il y a 1 an
  Jett e71153258b
fix for deferred rendering example. (#3655) il y a 1 an
  TheManTheMythTheGameDev 1fc3d9aeb2
Add shadowmapping example (#3653) il y a 1 an
  TheManTheMythTheGameDev 34a9163c52
Remove dependencies from PBR example (#3649) il y a 1 an
  devdad 9bdc217987
basic PBR example (#3621) il y a 1 an
  Jussi Viitala 25c6c12150
Added glsl 100 and 120 shaders to lightmap example. (#3543) il y a 1 an
  Ray 9c2308bdc3 Examples reviews il y a 1 an
  Ray 022b464b0b Remove BOM il y a 1 an
  Ray 21354119cc REVIEWED: `Makefile.Web`, reorganize and add examples il y a 1 an
  Ray bbf0c3a46d REVIEWED: Added new examples to VS2022 solution il y a 1 an
  Jeffery Myers 6cd37e57a6
Fix warnings in visual studio (#3512) il y a 1 an
  Ray 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 il y a 1 an
  Jeffery Myers 38205d67da
Remove unused structures from lighting fragment shaders (#3497) il y a 1 an
  Ray df0f7ba61e Update shaders_deferred_render.c il y a 1 an
  Ray aca854ccbf Update shaders_deferred_render.c il y a 1 an
  Justin 3645244f9f
examples/shaders: Add an example for deferred shading (#3496) il y a 1 an
  Josh Colclough 975d4154e6
Fix the Julia set shader example (#3467) il y a 1 an
  Luís Almeida bc15c19518
Texture Tiling Example - luis605 (#3353) il y a 1 an
  MichaelFiber 18e9784c6d
Remove PLATFORM_RPI (#3232) il y a 1 an
  Asdqwe 3d0d54e070
Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) il y a 1 an
  Ethan Conneely fc0d132566
Remove e from secondes (#3270) il y a 1 an
  Ray 5573f0f1c7 REVIEWED: Ligthmap example il y a 1 an
  Jussi Viitala abcbd9817e
Lightmap example. (#3043) il y a 1 an
  Ray 54ccb18e87 Update write_depth.fs il y a 1 an
  Jeffery Myers 9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926) il y a 1 an
  Ray 1cfb484100 ADDED: Example project to VS il y a 1 an
  Ray 547819766f ADDED: Example project to VS2022 solution il y a 1 an
  Ray ea590c44a9 REVIEWED: Camera redesign PR il y a 1 an
  Crydsch Cube 73989a4981
WIP rcamera redesign vector (#2563) il y a 1 an
  BugraAlptekinSari 4ae0a416f4
Added raymarch example and thumbnail for write depth (#2919) il y a 1 an
  Jeffery Myers 81ca2f0bf3
Fix warnings and bad project settings for 4.5 release (#2894) il y a 1 an
  Ray 5ba41e4f7f REVIEWED: `shaders_write_depth` example il y a 2 ans
  BugraAlptekinSari 3cfb9a6e83
[example] Writing into the depth buffer (#2836) il y a 2 ans
  Ray b59fab7ee6 Update year to 2023 il y a 2 ans
  gtrxAC c48de2d1af
Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805) il y a 2 ans
  Ray 0e5cd442be REVIEWED: Renamed some shaders, fix #2707 il y a 2 ans
  Ray 4b76aa09dd ADDED: `lighting.fs` for GLSL120 Fix #2651 il y a 2 ans
  Ray 5840cd6e50 Remove unneeded comment il y a 2 ans
  Ray 4a9391ae83 REVIEWED: examples descriptions il y a 2 ans
  Ray c6c71fe73c REVIEWED: `DrawMesh()` #2511 il y a 2 ans
  Ray d7a0b46006 Update rlights.h il y a 2 ans
  Ray 77b9ca50e0 Update shaders_basic_lighting.c il y a 2 ans
  Ray 3879decb9f REVIEWED: example: shaders_mesh_instancing il y a 2 ans
  Ray c1b01c0d5d Added new comment to examples il y a 2 ans