Ray
565319184c
Reviewed struct field name
3 年前
Ray
2760304d66
Update CMakeLists.txt
3 年前
Ray
9bd3d78374
WARNING: Moved some **extra** raylib libraries to /extras/ directory
3 年前
Ray
1c5de9721a
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
3 年前
Ray
7bcb2ad4f1
Update uwp_events.h
3 年前
Ray
89e734de6b
Review config flags #1784
3 年前
Julianiolo
cc4de1d1f9
note ( #1797 )
3 年前
Ray
71995d52b3
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
3 年前
Ray
a178a2170b
Structs tweaks for consistency
3 年前
Ray
3c1c13b660
ADDED: raylib header parser
3 年前
Ray
0369ec9adf
Some code tweaks
3 年前
Ray
c828e481fb
Review code format
3 年前
Ray
e3ba11bead
Review some comments
3 年前
Hristo Stamenov
beeac18eb1
Fix QuaternionToMatrix returning transposed result. ( #1793 )
3 年前
Hristo Stamenov
470574517a
Implement vertex color attribute for GLTF and IQM ( #1790 )
Added a simple cube with vertex colors for testing both.
3 年前
Ray
c5ef96272f
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
1c7c8c682c
REVIEWED: models_skybox #1792 #1778
3 年前
Milan Nikolic
ded6754de4
Update raylib-go bindings ( #1791 )
3 年前
Ray
05aff1e097
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
7959d95db0
Review raylib structs comments
3 年前
Ben Beshara
6fe0a229e2
Bumped minimum GLFW vers in cmake ( #1788 )
3 年前
Ray
9f45fea31e
Remove line break in DrawTextRecEx()
3 年前
DanielG
e5e401c640
Fixed CMake linking on MacOS ( #1783 )
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
3 年前
Chris
6c874feb7b
Update BINDINGS.md ( #1782 )
3 年前
Ray
03710c9d8e
Some code tweaks for consistency
3 年前
Ray
cb698dd37d
Update Makefile
3 年前
Ray
b36422083e
Remove headers from shaders
3 年前
Ray
5765b7895c
Minor comments tweaks
3 年前
raysan5
4aa680d6d3
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
raysan5
60ca8acd0a
Update version to 3.8-dev to note breaking changes
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
3 年前
Bxil
352db3a183
Removes debug information from release builds ( #1780 )
3 年前
Ray
4a099c3658
Review ExportImage() to use SaveFileData() #1779
3 年前
Ray
23a08a483e
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
3 年前
Ray
f33cec64aa
Use output->boneCount instead of nodes_count
3 年前
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Renamed for consistency with other function in raylib.
3 年前
Ray
9360e4e2c1
Comment minor tweak
3 年前
Ray
7b6b87ec5b
Update VS2019 project: rlgl_standalone
3 年前
Guillaume DEVOILLE
b90ac7bd31
Fixed over-allocation of buffer ( #1772 )
output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
3 年前
Gianni Alessandroni
a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] ( #1771 )
* Hotfix for glitchy camera
Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed.
* fixed dumb visual studio formatting problems
3 年前
Ray
232378ed2d
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
3baba7ffe8
Review some VS warnings and messages
3 年前
Guillaume DEVOILLE
45b0dc63cd
Fixed GLTF boneWeights uint32 loading ( #1768 )
boneWeights uint32 were loaded in normals instead of boneWeights.
3 年前
Ray
fff06d24da
Merge branch 'master' of https://github.com/raysan5/raylib
3 年前
Ray
6c56fe2670
Update shell.html
3 年前
Bxil
dbe1c9c6e6
Removes Whole Program Optimization ( #1767 )
3 年前
Astie Teddy
d8e1a77da5
Update raylib-lua and raylib-wren binding versions ( #1766 )
3 年前
Ray
6bd63de8d0
Reviewed latest PR
REMOVED: DrawBillboardEx()
3 年前
nobytesgiven
ac204a11f7
Redesigned billboards - added rotation/pro functions ( #1759 )
* Redesigned billboards - added rotation/pro functions
* updated parameters
Co-authored-by: nobytesgiven <nobytesigiven@github.com>
3 年前
Gianni Alessandroni
4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c ( #1760 )
* Typo fix
Changed "bsasic" to "basic" in the comments.
* Added pixel-perfect camera example
Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same
(ex. 16:9, 4:3) ecc.
* Fixed Typecasts
Fixed compiler errors (implicit conversions)
* Precomputed rectangles, time-based movement and whitespace fix
Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces.
* Fixed spacing and added more consistency with sinf() and cosf()
* Fixed *= operator spacing
3 年前
Lambert Wang
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 年前