raysan5
b8b0247043
Added function SetBlendMode()
Useful to enable additive blend mode for particles
9 jaren geleden
raysan5
6da175fccb
Reviewed GetTextureData()
9 jaren geleden
Ray
037898be56
Added some desired features to roadmap
9 jaren geleden
Ray
82f71880e9
Smalll note added
9 jaren geleden
Ray
0b04807258
Updated with latest changes
9 jaren geleden
Ray
5837249d76
Updated license for 3d model dwarf
9 jaren geleden
Ray
ba640598e5
Reviewed for standalone usage
Requires raymath as standalone and GLEW
9 jaren geleden
Ray
a42bfa7794
Added trace log for data unloading
9 jaren geleden
raysan5
5436d93a3d
Review framebuffer creation and...
...shader loading security check
9 jaren geleden
raysan5
36552ff995
Added security check if file not found
9 jaren geleden
raysan5
0af2f45815
SetDefaultShader(): Solved issue
9 jaren geleden
raysan5
39e22e98ce
Added stb_vorbis lib compilation
9 jaren geleden
raysan5
e8fa630c28
Audio module reviewed for standalone usage
9 jaren geleden
raysan5
6e4cfa5ecf
Added camera and gestures modules functions
9 jaren geleden
raysan5
c0d8ae7f4d
Decoupled some modules: audio, camera, gestures
Added window drop files support
9 jaren geleden
raysan5
7834a4e2fc
Replaced old mail by twitter user
9 jaren geleden
raysan5
0b24330d86
Decoupling gestures system module
Now gestures system can be used as standalone module
9 jaren geleden
raysan5
0b7c2ab183
Decoupling camera system module
Camera system can be used as standalone module
9 jaren geleden
raysan5
f7acee9221
Decoupling audio module from raylib
Now audio module can be used as standalone module
9 jaren geleden
Ray
8b3a82688e
Merge pull request #24 from raysan5/develop
Integrate Develop branch
9 jaren geleden
raysan5
067b884f39
Updated examples for next raylib version
9 jaren geleden
raysan5
a98578c91d
Updated minSdkVersion and added comments
9 jaren geleden
raysan5
14d3b0a084
Corrected issue on mipmaps generations
9 jaren geleden
raysan5
552033da27
Move shaders functions to module rlgl
Shader functionality owns to rlgl, not core module
9 jaren geleden
raysan5
66556b8b47
Added some functions and renamed some others
Added:
- LoadImageRaw()
- ImageCopy()
Renamed:
- GetPixelData() -> GetImageData()
9 jaren geleden
raysan5
3434255ce6
Decoupling camera system from raylib main library
9 jaren geleden
raysan5
d686cc6c4a
Some small code tweaks
9 jaren geleden
raysan5
d50194940d
Updated to raylib v1.3
9 jaren geleden
raysan5
e30421e84c
Updated to latest version 2.06
9 jaren geleden
raysan5
c944d62374
Improved mipmaps support and image loading
9 jaren geleden
raysan5
84befaea24
Corrected bug on GetHexValue() function
9 jaren geleden
raysan5
2be8753788
Functions renaming for better consistency
9 jaren geleden
Ray
a59433e7a3
Merge pull request #23 from raysan5/develop
Integrate develop branch
9 jaren geleden
Ray
cd08ae7b85
Corrected bug on reset default shader
9 jaren geleden
raysan5
1ec87f7990
Moved postpro texture to shader
9 jaren geleden
raysan5
bae1bf7b0a
Corrected bug on UnloadModel()
9 jaren geleden
raysan5
024e48850e
Corrected camera issue and added function
9 jaren geleden
raysan5
9572d6c063
Updated postpro shaders system
9 jaren geleden
raysan5
d9c5614342
Updated shader system
9 jaren geleden
Marc Palau
4c6c182023
Corrected gesture tap issue and text scaling issue
10 jaren geleden
Marc Palau
fca60cb597
Corrected camera issue
10 jaren geleden
raysan5
6a4afae5cc
Improved ResolveCollisionCubicmap()
Now it supports multiple maps one next to the other
10 jaren geleden
raysan5
fd851d1d8b
Improved custom shaders support
Corrected issues with textures loading
10 jaren geleden
raysan5
9e450df053
Added extensions check on rlglInit() and more
Corrected shader version depending on OGL version
Corrected bug in gestures module
10 jaren geleden
Gatonevermind
c7ae28aaa2
Small tweak
10 jaren geleden
raysan5
19721c70ff
Removed unused shaders
10 jaren geleden
raysan5
e25f1227c0
Updated stb headers
10 jaren geleden
Gatonevermind
4e4b6bef21
Corrected bug on PVR textures loading
10 jaren geleden
raysan5
a7714c842f
raymath module review and other changes
Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
10 jaren geleden
raysan5
eae98e1c34
Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
10 jaren geleden