6286 次代码提交 (f784961b9ce8f516c60b11d73444803db363ca0d)
 

作者 SHA1 备注 提交日期
  Nikolas f784961b9c
Enable GetWindowHandle() on macOS (#2915) 2 年前
  Ray e187b693ea Update raudio.c 2 年前
  star-tek-mb 04ab76b889
zig build: do not use deprecated functions (#2913) 2 年前
  Ray 1fea266472 Clean trailing spaces 2 年前
  Ray c91190fc6e Review QOA sound loading -WIP- 2 年前
  star-tek-mb ff70a04bf5
update zig build to latest master (#2910) 2 年前
  Ray 60d0ab418a some typos review 2 年前
  HKrogstie 8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) (#2909) 2 年前
  Ray 589892af07 Support QOA audio format on `ExportWave()` -WIP- 2 年前
  Ray 901c4553d2 ADDED: QOA audio format support -WIP- 2 年前
  Ray 43e45cbb81 Replace TABS by 4 spaces 2 年前
  Ray 7914332c40 Update qoi.h 2 年前
  Ian McFarlane b9e49cdca6
rcamera: move y clamp to before 3d projection (#2905) 2 年前
  Antonis Geralis 212f331583
Update core_input_gamepad.c (#2903) 2 年前
  Ray d827a65e59 Update external libraries 2 年前
  Ray a151cbd37a ADDED: `Vector2LineAngle()` #2887 2 年前
  Nikolas 89171a2608
Add WASM support for Zig build (#2901) 2 年前
  Ray c94c666d04 Review formatting for M3D loading vertex colors 2 年前
  Uneven Prankster 929a46cbab
[models] Fix M3D vertex color import. (#2878) 2 年前
  Dor Shapira df5a736c00
fix typo (#2899) 2 年前
  Rob Loach 7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() (#2895) 2 年前
  Antonis Geralis 0b42da4085
Raylib.h has exceeded 512 functions! (#2896) 2 年前
  Rob Loach 83ff7b2466
ADDED: `IsShaderReady()`, `IsImageReady()`, `IsFontReady()`, `IsWaveReady()`, `IsSoundReady()`, `IsMusicReady()` (#2892) 2 年前
  Jeffery Myers 81ca2f0bf3
Fix warnings and bad project settings for 4.5 release (#2894) 2 年前
  Ray af66e751db
Update CHANGELOG 2 年前
  Ray 000cb5a47d Update CHANGELOG 2 年前
  Kenta f088548261
Update BINDINGS.md (#2889) 2 年前
  Ray 0125790801 Update rmodels.c 2 年前
  Jeffery Myers 63da7cdec6
add include guards on config.h (#2888) 2 年前
  Antonis Geralis 4adba0d3c3
Add wayland support (#2883) 2 年前
  Dor Shapira 7cdffcec52
fixed typo (#2886) 2 年前
  Ray f68bb8c707 REVIEWED: `rlGenTextureMipmaps()`, GPU generation only 2 年前
  Ray 5149da5719 Merge branch 'master' of https://github.com/raysan5/raylib 2 年前
  Ray 5b3c5e1a16 REVIEWED: `ProcessMaterialsOBJ()` available when required 2 年前
  PencilAmazing 542ef8904a
[models] Load bone names from IQM file if available (#2882) 2 年前
  Ray 393a03a46e
Removed twitter badge, twitter API seems to be limited 2 年前
  Rob Loach 4706891cae
Add RAYLIB_VERSION numbers to raylib.h (#2856) 2 年前
  Rob Loach d8af76f67c
Fix to use TRACELOG() instead of TraceLog() for internal modules (#2881) 2 年前
  Ray 78ae3b38a6 minor format tweak 2 年前
  Antonis Geralis e539aad118
Fix android sound issue #2118 (#2875) 2 年前
  Uneven Prankster 19715546b3
Stub out rlCubemapParameters if under GL 1.1. (#2876) 2 年前
  KOLANICH 342b18da03
Add packaging for distros with deb- and rpm-based packages. (#2877) 2 年前
  Jeffery Myers c649bec26c
Have LoadMaterials call the same code that OBJ loader does so that we can read MTL files (#2872) 2 年前
  Masoud Naservand e64606a82f
Correct the set paths in bat files in examples/ (#2870) 2 年前
  Jeffery Myers edaca16d7c
Fix warnings in raylib project from MSVC (#2871) 2 年前
  Jeffery Myers 116603e61c
don't try to free a void* buffer as if it's a cgltf_data structure (#2867) 2 年前
  Uneven Prankster 76468bb8d8
Add rlCubemapParameters to rlgl.h (#2862) 2 年前
  Ghost 2a2f2b20b8
Fixed bug : touches become sticky (#2857) 2 年前
  Kenta aed131a8f0
Update BINDINGS.md (#2858) 2 年前
  Tobias Mock d224414eb1
Update raylib-ocaml to 4.2.0 (#2853) 2 年前