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Ray 9ea2a69bfd Corrected issue on rectangle drawing 7 lat temu
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external BREAKING CHANGE: Renamed SpriteFont type to Font 7 lat temu
CMakeLists.txt Updated release version 7 lat temu
CMakeOptions.txt Support shapes drawing using only QUADS 7 lat temu
Makefile Updated release version 7 lat temu
audio.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 lat temu
audio.h Force OpenAL backend on some platforms 8 lat temu
camera.h Some comment tweaks 8 lat temu
config.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 lat temu
config.h.in Support shapes drawing using only QUADS 7 lat temu
core.c Avoid exposing native GLFW3 functionality 7 lat temu
easings.h Working on file header comments... 8 lat temu
gestures.h Redundant assignment of 'angle' to itself 7 lat temu
models.c Added tangent computation alternative method 7 lat temu
physac.h Fixed compilation code comment in header 7 lat temu
raylib.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 lat temu
raylib.ico Added resource config file 8 lat temu
raylib.rc Added resource config file 8 lat temu
raymath.h Implemented MeshTangents() 7 lat temu
resources Added resource config file 8 lat temu
rglfw.c Some formatting tweaks 8 lat temu
rlgl.c Renamed some functions 7 lat temu
rlgl.h Refactor all #define SUPPORT_* into a config.h 7 lat temu
shader_distortion.h Review default shaders usage on loading 8 lat temu
shapes.c Use fabsf for floats, and avoid implicit type casting 7 lat temu
text.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 lat temu
textures.c Corrected issue on rectangle drawing 7 lat temu
utils.c Refactor all #define SUPPORT_* into a config.h 7 lat temu
utils.h Refactor all #define SUPPORT_* into a config.h 7 lat temu