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Ray 9ea2a69bfd Corrected issue on rectangle drawing 7 年前
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external BREAKING CHANGE: Renamed SpriteFont type to Font 7 年前
CMakeLists.txt Updated release version 7 年前
CMakeOptions.txt Support shapes drawing using only QUADS 7 年前
Makefile Updated release version 7 年前
audio.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 年前
audio.h Force OpenAL backend on some platforms 7 年前
camera.h Some comment tweaks 8 年前
config.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 年前
config.h.in Support shapes drawing using only QUADS 7 年前
core.c Avoid exposing native GLFW3 functionality 7 年前
easings.h Working on file header comments... 8 年前
gestures.h Redundant assignment of 'angle' to itself 7 年前
models.c Added tangent computation alternative method 7 年前
physac.h Fixed compilation code comment in header 7 年前
raylib.h BREAKING CHANGE: Renamed SpriteFont type to Font 7 年前
raylib.ico Added resource config file 7 年前
raylib.rc Added resource config file 7 年前
raymath.h Implemented MeshTangents() 7 年前
resources Added resource config file 7 年前
rglfw.c Some formatting tweaks 7 年前
rlgl.c Renamed some functions 7 年前
rlgl.h Refactor all #define SUPPORT_* into a config.h 7 年前
shader_distortion.h Review default shaders usage on loading 7 年前
shapes.c Use fabsf for floats, and avoid implicit type casting 7 年前
text.c BREAKING CHANGE: Renamed SpriteFont type to Font 7 年前
textures.c Corrected issue on rectangle drawing 7 年前
utils.c Refactor all #define SUPPORT_* into a config.h 7 年前
utils.h Refactor all #define SUPPORT_* into a config.h 7 年前