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Ray 97e3277d58 Updated standard shader 8 年之前
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base.vs Reviewed shaders and added comments 9 年之前
bloom.fs Redesigned bloom shader to work on RPI 8 年之前
distortion.fs Setup values for Oculus Rift DK2 8 年之前
grayscale.fs Corrected some issues on OpenGL ES 8 年之前
standard.fs Updated standard shader 8 年之前
standard.vs Added standard shader for testing 8 年之前
swirl.fs Corrected some issues on OpenGL ES 8 年之前