3. [Setup raylib game for web](#3-setup-raylib-game-for-web)
4. [Compile raylib game for web](#4-compile-raylib-game-for-web)
5. [Test raylib game on web](#5-test-raylib-game-on-web)
6. [Upload raylib web game to itch.io](#6-upload-raylib-web-game-to-itch-io)
Note that it's VERY important to understand the different steps of the process. If you expect to find an already setup solution, ready to use out-of-the-box, it's very probable that it fails at some point. So, understanding the process is crucial to be able to configure web compilation with ANY build system.