3. [Setup raylib game for web](#3-setup-raylib-game-for-web)
4. [Compile raylib game for web](#4-compile-raylib-game-for-web)
5. [Test raylib game on web](#5-test-raylib-game-on-web)
6. [Upload raylib web game to itch.io](#6-upload-raylib-web-game-to-itch-io)
Note that it's VERY important to understand the different steps of the process. If you expect to find an already setup solution, ready to use out-of-the-box, it's very probable that it fails at some point. So, understanding the process is crucial to be able to configure web compilation with ANY build system.
Note that it's VERY important to understand the different steps of the process. If you expect to find an already setup solution, ready to use out-of-the-box, it's very probable that it fails at some point. So, understanding the process is crucial to be able to configure web compilation with ANY build system.