* Make sure ShaderUniformDataType matches rlShaderUniformDataType
* Update raylib_api.* by CI
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* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* update fullscreen and borderless comments to better describe what they do.
* Update raylib_api.* by CI
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* Update raylib_api.* by CI
* make functions that take a pointer to an array take them as const pointers
* Update raylib_api.* by CI
* fix comment alignment.
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* rtext: added functions for camel case and snake case
* Update raylib_api.* by CI
* rtext: removed always false comparison
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