JohnnyCena123
12ce106661
[rcore][glfw] fix `IsWindowFocused()` inverted logic ( #5333 )
1 day ago
iann
48c1619d20
added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context ( #5328 )
1 day ago
NoNameAuthenticated
e92832fc6d
Update rcore_desktop_sdl.c ( #5332 )
1 day ago
Ray
cfb43fa999
Update rcore_desktop_sdl.c
2 days ago
komunre
ed68a4fcce
Fixed bugs in SDL backend ( #5325 )
2 days ago
Ray
91addeb889
Update rexm.c
3 days ago
Ray
ee3be5799a
Update raymath.h
3 days ago
Ray
87d49262f8
REVIEWED: raymath: `MatrixCompose()`
3 days ago
EDBC_REPO
81004135a4
adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h ( #5324 )
3 days ago
Tiago Ferreira
cc83b2bd8e
fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl ( #5323 )
3 days ago
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added `core_viewport_scaling` ( #5313 )
* example - core_viewport_scaling
* Code convention update
3 days ago
Ray
3cf3b309c6
REVIEWED: Flags set/clear #5169
3 days ago
JohnnyCena123
5fbf67a630
[rcore] Use `FLAG_*` macros where possible ( #5169 )
* use FLAG_* macros where possible
* rename `FLAG_CHECK()` to `FLAG_IS_SET()`
* remove unnecessary equality checks
* fix issues
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 days ago
Ray
0246621210
REVIEWED: SIMD intrinsics checks and usage
3 days ago
Arrangemonk
dfc94f64d1
Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" ( #5322 )
This reverts commit e3a562ab57 .
5 days ago
Le Juez Victor
bca54047f9
[rlsw] Review depth formats and fix depth writing ( #5317 )
* review depth format/writing
* adding a note
6 days ago
Dave Goehrig
b2d455400c
Adding SwiftForth language binding ( #5319 )
6 days ago
Ray
127cc1c79e
REVIEWED: Makefile to support software renderer
6 days ago
Ray
3389c80f49
Update rlsw.h
1 week ago
Ray
f16d5ce1dd
REVIEWED: Make sure SSE is being used when compiling with MSVC
Added log info and some formatting for visibility
1 week ago
Le Juez Victor
cbff0fa22c
[rlsw] Fix axis aligned quad detection ( #5314 )
* fix `sw_quad_is_axis_aligned`
* align fix
* remove swGetColorBuffer and tweak DRM
* review alignment
1 week ago
Ray
bf5c00f7e0
RE-ADDED: `swGetColorBuffer()` for convenience #5312
`PLATFORM_DRM` depends on it but if there is a better approach to get the buffer, it can just be removed again and replaced by alternative.
1 week ago
Ray
a844a943b5
It seems alignas() is C11 and raylib is C99, so not fully supported #5312
Added a workaround but it has other probably undesired implications
1 week ago
Ray
f106301d46
ADDED: Some code sample for RISC-V RVV vector instructions -WIP-
1 week ago
Ray
78870335e6
Update rlgl.h
1 week ago
Ray
93a21c7e13
Support other graphic backends on some platforms
1 week ago
Le Juez Victor
f4ed8fc50e
[rlsw] Simplify framebuffer logic and add blit/copy fast path ( #5312 )
* consistency tweak
* unified color and depth buffer
* tweaks
* review the storage of clear values + complete get/set depth value
* copy/blit fast path
* better simd read/write
* framebuffer alignment
* fix 'typo'
my french slipped out
1 week ago
Uneven Prankster
3b6a68ba69
Improve support for `PLATFORM_DESKTOP_WIN32` in src/Makefile ( #5311 )
Co-authored-by: Uneven Prankster <unevenprankster@pm.me>
1 week ago
Ray
f163209cf2
Merge branch 'master' of https://github.com/raysan5/raylib
1 week ago
Ray
5db5c9b4a1
Update rexm.c
1 week ago
JordSant
9aaf120bbe
[examples] Fixed spaces `shaders_mandelbrot_set` ( #5310 )
1 week ago
Ray
aae2c4b355
Update rexm.c
1 week ago
Ray
5338e39124
Update rexm.c
1 week ago
Ray
a0f3f07bdc
Update examples_report.md
1 week ago
Ray
fdc500756d
REXM: ADDED: More detailed log info
1 week ago
Ray
cf9a0619ca
REXM: Validate and update examples
1 week ago
Ray
a6dd08fb71
Update shaders_color_correction.c
1 week ago
Ray
0bbe302e72
Merge branch 'master' of https://github.com/raysan5/raylib
1 week ago
Ray
6a5b7fb3f8
Update models_decals.c
1 week ago
Adeeb Shihadeh
40594f3ec0
Fix typo in font loading documentation ( #5308 )
1 week ago
JordSant
70f4911698
[examples] Added `shaders_color_correction` ( #5307 )
* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
1 week ago
Ray
0fbc4272d0
Remove trailing spaces
1 week ago
Ray
cb58ca63d4
Review formating #5306
1 week ago
themushroompirates
e244cf297a
examples_model_decals : Fixed unload crash, added buttons ( #5306 )
1 week ago
Le Juez Victor
a818508158
[rlsw] Completeness of `glDraw` functions ( #5304 )
* adding `glDrawElements`
* tweaks
* fix `glDrawArrays` and `glDrawElements` behavior
1 week ago
Ray
1c20b5588d
Updatee project id
1 week ago
Le Juez Victor
e501dfad60
[rlsw] Subpixel correction ( #5300 )
* fix triangle cracking
* subpixel corretion for quads
* replace Bresenham for DDA + subpixel correction
* consistency
* adding note
* style tweaks
1 week ago
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Jopestpe
6f101f4011
[examples] Added: `shapes_math_sine_cosine` ( #5257 )
* draft: [examples] Added shapes_math_sine_cosine
* draft: [examples] Added screenshot shapes_math_sine_cosine
* Explementary
* Varying radius
* adjustments
* added comments and reorganized UI labels
* Updated Makefile, README.md, and examples_list.txt
* tabs to spaces
* Fix MSVC compilation
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Ray
efe62f0e0d
Formating review to follow raylib code conventions #5298
1 week ago