raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4年前
Ray
b525039e0a
Review ALL examples
5年前
Ray
be6d237b9e
Review models examples
6年前
Ray
55f8dbc755
WARNING: Redesigned SetShaderValue()
6年前
Ray
8f95518858
Reviewed some examples to work on RPI
6年前
Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6年前
Ray
a1d9c33995
Reviewed models and examples
6年前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6年前
Ray San
4cc12ef2b3
Review camera definition on examples
7年前
raysan5
9040526f17
Adapt to new materials system
7年前
Ray
dd4dd0e87d
Reorganize examples folder
8年前
raysan5
648676f46b
Update examples to new camera system
8年前
raysan5
5f7ac64c44
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
8年前
raysan5
cac2a66deb
Improved library consistency
Functions renamed to improve library consistency
8年前
raysan5
ea5b00528b
Improved render to texture
Support render texture size different than screen size
8年前
raysan5
aa22d97983
Simplified texture flip and added comments
9年前
raysan5
1d545449bb
Reviewed shaders and added comments
9年前
raysan5
06a8d7eb06
Remove old postprocessing system
9年前
raysan5
108055cd62
Updated example to new render to texture system
9年前
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
9年前
raysan5
183795b8aa
Review literals type
9年前
raysan5
acc322b3e1
Added new examples: SHADERS
9年前