1977 Commits (061294e4d174f684c77d479e4fb461f4bff844ef)

Author SHA1 Message Date
  Ray 0eece03205 Corrected issue with texture flip X 6 years ago
  Ahmad Fatoum 4d8b9e595a
external: glfw: Revert "Added WinMM library" 6 years ago
  Ahmad Fatoum e8a376c80c
CMake: add winmm.dll as Windows dependency 6 years ago
  Ray 3f7b14aeed Corrected web issue 6 years ago
  raysan5 d50aa32ec8 Update CMakeLists.txt 6 years ago
  raysan5 561c486ceb Add WinMM library for linkage 6 years ago
  Demizdor 509d9411a1 Fixed DrawTextRecEx() selection when wordwrap is ON 6 years ago
  Ray a2ed65aa14 Make code a bit clearer for beginners 6 years ago
  Ray 46bac0ba2c Add comment in CheckCollisionSpheres() 6 years ago
  ProfJski 1655463ba5
Update models.c 6 years ago
  ProfJski d3dae38449
Update CheckCollisionSpheres() to avoid sqrt 6 years ago
  Ray 97c8a28aaa Remove trail spaces 6 years ago
  Ray 4773de26a5 Added WinMM library 6 years ago
  Ray f6d1ffd4cd Tweak ON flag 6 years ago
  Ray 9824387773 Added resource file for raylib.dll 6 years ago
  Ray f6d1448da9 Review CMake option flags 6 years ago
  Ray e0e2346c22 NO SUPPORT_BUSY_WAIT_LOOP by default 6 years ago
  Ray afd90a5a56 Add comment tweak 6 years ago
  Ray 528e164ac5 Corrected issue with wrong text measuring 6 years ago
  Ray 80c8599e81 Avoid warnings pre-evaluating values 6 years ago
  Ahmad Fatoum ae2e48c77f
CMake: don't use system GLFW headers if using built-in GLFW 6 years ago
  Ahmad Fatoum 36d8a648f0
external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} 6 years ago
  Ray c6b7f9c5b0 Some minor comments 6 years ago
  Ray f44888e466 Force HighDPI on macOS 6 years ago
  Shiqing 780cefc3b0 Add SUPPORT_HIGH_DPI to CMakeOptions.txt 6 years ago
  Ray fc56f8d9ef Work on touch_as_mouse input -WIP- 6 years ago
  Narice a54af067c2
Added guards to PI define 6 years ago
  Narice 59c436c922
Defined PI (#822) 6 years ago
  Ray c9025ed205 Corrected issue with texture rendering 6 years ago
  Ray bb2841a26d WARNING: Support high DPI displays 6 years ago
  raysan5 100c82e369 Review formatting to follow raylib style 6 years ago
  Reece Mackie a51f3be38f Fix web 6 years ago
  Reece Mackie 86eba24970 This is dumb... 6 years ago
  Reece Mackie e69688437a Why does visual studio keep using tabs!!! 6 years ago
  Reece Mackie d42965b0b0 Fix tabs 6 years ago
  Reece Mackie 3244ec2a1d Add another UWP comment for clarity 6 years ago
  Reece Mackie 7ca856f9b7 Formatting changes 6 years ago
  raysan5 40940f4398 Some formatting review 6 years ago
  raysan5 7c10f971c1 Expose enable/disable backface culling 6 years ago
  raysan5 604a8c0b78 WARNING: Functions renamed 6 years ago
  raysan5 e8c413b7cd Review UWP implementation 6 years ago
  Reece Mackie c1f33eb817 Line cleaning 6 years ago
  Reece Mackie 56ded3259d More work, UWP now supports it and deleted old gamepads 6 years ago
  Reece Mackie b911cefab3 First gamepad stuff 6 years ago
  Reece Mackie 2de1f31821 UWP Support Overhaul (#819) 6 years ago
  Ray f37e55a77b Reverted HiDPI changes, they break 2D mode on HiDPI :( 6 years ago
  Ray c76863b289 Working on HiDPI support -WIP- 6 years ago
  Ray 04ed4dd40c Renamed internal variable 6 years ago
  Demizdor 86f9ea6e7a Fixed selection in DrawTextRecEx() 6 years ago
  Ray cc1dd6b410 Review camera module 6 years ago