raysan5
5a862bce29
REVIEWED: ImageDraw(), consider negative source offset properly #1283
пре 4 година
raysan5
da582e2eec
REVIEWED: ImageDraw() #1283
пре 4 година
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
пре 4 година
Ray
c833644a0e
Update SPONSORS.md
пре 4 година
raysan5
c078640fa5
Commented Fade() macro
пре 4 година
raysan5
afcc584fb6
RE-ADDED: Fade() function to avoid multiple breaking changes
Probably there is a better way to do this but this is a temporary solution for backward compatibility
пре 4 година
raysan5
589d606000
REDESIGNED: ImageDraw(), optimized #1218
After multiple tests and lot of redesign, current implementation is the fastest one. It also considers several fast-paths for maximum speed!
пре 4 година
raysan5
32c0a7a135
Small code optimization
пре 4 година
raysan5
bfa6544030
REDESIGNED: ImageResize(), optimized #1218
пре 4 година
raysan5
691c1f9391
REDESIGNED: ImageFromImage(), optimized #1218
пре 4 година
raysan5
ad954dc7ab
WARNING: BIG CHANGE: Move Color functions to texture module
WARNING: Some functions ADDED and some RENAMED:
- RENAMED: Fade() -> ColorAlpha() [Added #define for compatibility]
- ADDED: ColorAlphaBlend()
- ADDED: GetPixelColor()
- ADDED: SetPixelColor()
пре 4 година
raysan5
ec09fea29a
REDESIGNED: ImageDraw(), optimization #1218
Trying a new optimization approach, some additional functions added, they will be probably exposed soon.
пре 4 година
raysan5
15bfe44e73
REVIEWED: ImageDraw(), optimizations test #1218
Despite all the effort put on function optimization, dealing with alpha blending is complex, considering src and dst could have different pixel format...
пре 4 година
raysan5
a6e6a99cb6
REDESIGNED: ImageAlphaClear(), optimized #1218
пре 4 година
raysan5
4745ebeed5
REVIEWED: ImageResizeCanvas(), optimization #1218
Optimized to avoid ImageCrop() calls, now we define the source image rectangle and we just copy that data over the new canvas.
пре 4 година
raysan5
dea0279a74
REVIEWED: ExportImage(), optimized
пре 4 година
raysan5
7ef0fb4192
REVERTED: ExportImage() changes
Always using RGBA for now.
пре 4 година
raysan5
82f7dd017e
REVIEWED: ImageAlphaPremultiply(), optimization
пре 4 година
raysan5
40bc6afdbd
REVIEWED: ImageAlphaClear(), minor optimization
пре 4 година
Chang Si Yuan
6264c4901b
Fix wrong height used when using scissor mode with render texture of different height from window ( #1272 )
пре 4 година
Chang Si Yuan
73cc33b493
Fix extra memory allocated when updating color buffer in mesh ( #1271 )
пре 4 година
raysan5
87592e2625
Update textures.c
пре 4 година
raysan5
d0e9228660
REDESIGNED: ImageResizeCanvas(), optimized #1218
пре 4 година
raysan5
a9fb0aa207
ImageToPOT() renamed parameter
пре 4 година
raysan5
b5174a9990
REVIEWED: ImageCrop() #1218
Further optimization, moving data line-by-line
Old optimization left for reference
пре 4 година
raysan5
b7d53ce314
REVIEWED: ImageToPOT() #1218
Using ImageResizeCanvas()
пре 4 година
raysan5
78c3d619f9
REVIEWED: ImageAlphaCrop() #1218
Now uses GetImageAlphaBorder()
пре 4 година
raysan5
02ff68e1a3
REDESIGNED: ImageCrop(), optimized #1218
пре 4 година
raysan5
7cf1e76d53
REVIEWED: ExportImage(), optimized #1218
Avoid GetImageData() retrieval and free
пре 4 година
raysan5
776e4a37ef
REDESIGNED: ImageRotateCCW(), optimized #1218
пре 4 година
raysan5
79e2fbe0c6
REDESIGNED: ImageRotateCW(), optimized #1218
пре 4 година
raysan5
d278eae4a3
REDESIGNED: ImageFlipHorizontal(), optimized #1218
Added several optimized options for future reference (if required)
пре 4 година
raysan5
93d6dd3023
REDESIGNED: ImageFlipVertical(), optimized #1218
пре 4 година
raysan5
5d0b2c796e
Remove warning from GetDirectoryPath()
пре 4 година
raysan5
992fefa823
Merge branch 'master' of https://github.com/raysan5/raylib
пре 4 година
raysan5
0fda4b1183
Update raysan.png
пре 4 година
frithrah
e07512e213
Fixed buffer overflow in GenMeshPoly ( #1269 )
Co-authored-by: frithrah <simon@frithrah.com>
пре 4 година
raysan5
00af1c0607
Update explosion.png
пре 4 година
raysan5
9ce838806b
[examples] Review/change audio resources
пре 4 година
raysan5
6b9e49e965
[example] Update textures_sprite_explosion
пре 4 година
raysan5
5867a63068
Update textures_sprite_button.png
пре 4 година
raysan5
d8e079dad3
[example] Update textures_particles_blending
пре 4 година
raysan5
3792951023
REVIEWED: GetPixelDataSize() to consider compressed data properly
пре 4 година
raysan5
a4333035c7
Use TRACELOG() macro instead of TraceLog() function
пре 4 година
raysan5
b00ab118c6
[examples] text_font_sdf - Corrected bug
пре 4 година
raysan5
8a501ef06d
Review some png images
пре 4 година
raysan5
82fca43406
Replaced some resources for better licensing
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
пре 4 година
branlix3000
0e1d7d6430
Fixing Android build from Linux. Letting ANDROID_NDK to be modified at compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. ( #1264 )
Co-authored-by: Branlix 3000 <branlix@3000.3k>
пре 4 година
raysan5
fed4716c3b
resources PNG chunks cleaning
пре 4 година
raysan5
15e1e9ba24
Added resources license
пре 4 година