5074 Commits (17aec580f832b75bcd75ed0ded1d40a9ea735a44)

Author SHA1 Message Date
  Amy Wilder d4f09984ac Add safety notes to 'Update_' functions 3 months ago
  katonar 5b182139ae - implementing Raylib coding convention 3 months ago
  katonar de62be0ec5 - created complier flag SUPPORT_DRM_CACHE, to enable triple buffered DRM caching 3 months ago
  jonathandw743 79c29cbe24 fixed compile error for PLATFORM sdl 3 months ago
  EmilSylveon 910f4083e1 update dr_libs 3 months ago
  sir-irk bee524e5e6 fixing offset for processing tangents for gltf loading 3 months ago
  Ray 44f670899c REVIEWED: Avoid `rtext` dependency on `rcore_desktop_sdl` #4959 3 months ago
  Diego Sanz 6266d0f419
Fix typo on config.h 3 months ago
  Ray b677376088 Delete shader in case compilation fails 3 months ago
  Ray 1abac023bd Update rcore.c 4 months ago
  mlorenc 518ad8b018 Fix ScanDirectoryFilesRecursively 4 months ago
  M374LX 96c898852c Update RGFW 4 months ago
  Ray 3e336e4470 Reviewed warning 4 months ago
  Ray 59bcf680aa Code gardening... 4 months ago
  Ray 533c12c386 Small security tweaks 4 months ago
  katonar 060bd787b1 Refactor: Replace DRM swap buffer implementation with asynchronous page-flipping and framebuffer caching 4 months ago
  M374LX bb5b5434a7 Update miniaudio to v0.11.22 4 months ago
  alqeeu 51958d6e2c changed `RGFW_window_eventWait` timeout to -1 4 months ago
  Vincent Lee 19ae6f2c2d [rshapes] Fix incorrect parameter names in DrawRectangleGradientEx 4 months ago
  jestarray 296e3af470 add const qualifier to ImageDrawTriangleFan and ImageDrawTriangleStrip arguments 4 months ago
  M374LX 6eeaf1dd5b Update RGFW to 1.7.5-dev 4 months ago
  M374LX bc2b2864e0 RGFW: fix Escape always closing the window 4 months ago
  M374LX 3418172617 Update comments 4 months ago
  M374LX a9525bfbc2 Update RGFW to 1.7 4 months ago
  M374LX 16f398b464 Update comment (gamepad axes) 4 months ago
  Meowster 6d5aedbd38 Add DrawEllipseV and DrawEllipseLinesV 4 months ago
  Ray 913c236487 REVIEWED: `MAX_GAMEPAD_AXES` 4 months ago
  Ray 341bfb22cc REVIEWED: `MAX_GAMEPAD_AXEX` for consistency #4960 4 months ago
  M374LX c0cf57f8f0 RGFW backend: add missing Right Control key 4 months ago
  M374LX 299f5350a4 Remove unused variable 4 months ago
  Moros Smith f7fe8b88cb add EmscriptenKeyboardCallback to consume key events 4 months ago
  Ray d7148f5f9d REDESIGNED: Base64 encoding/decoding functions 4 months ago
  Ray 5ddd13b775 REVIEWED: Hexadecimal formatting to be consistent 4 months ago
  Ray afb52b19a4 WARNING: REDESIGNED: `EncodeDataBase64()`, NULL terminated string returned 4 months ago
  Ray 21f0fe2a73 Removed some spaces 5 months ago
  Padmadev D b6daa48a9c
Update rcore_android.c 5 months ago
  Colby Newman 21e711b13f
Fix typo in mesh animNormals 5 months ago
  Padmadev D 5da2d10118
Update rcore_android.c 5 months ago
  Ray 8c99a508c6 REVIEWED: `WindowSizeCallback()`, GLFW 5 months ago
  Ray 9d4c31533d Update rtext.c 5 months ago
  Jeffery Myers aa684a33de make save file callback match const correctness of calling function 5 months ago
  Bigfoot71 d135eef462 fix and improve `GenMeshTangents` 5 months ago
  Ray f7d03efb49 REVIEWED: `DecodeDataBase64()`, follow convention: 5 months ago
  Ray 3083f0cd43 REVIEWED: `SaveFileText()`, const input text 5 months ago
  Ray 693c9c292a Formatting tweaks 5 months ago
  Jeffery Myers ebaa922f6b Properly clean up the default font on unload, it may be reused if the window is created again 5 months ago
  Ray 7e07278368 Update rprand.h 5 months ago
  Karl Zylinski a15548fb5a Add normals to DrawSphereEx 5 months ago
  Jeffery Myers ee2ab11cc5 Use the animated verts and normals in GL 1.1 if they exist 5 months ago
  Jeffery Myers 95c96b345c Use the animated verts and normals in GL 1.1 if they exist 5 months ago