1312 Commit (21dc42d2ad02cafed83cd39afd7305212787c114)

Autore SHA1 Messaggio Data
  Ray 21dc42d2ad Updated examples 1 anno fa
  Ray c69b89cc42 Update example: shapes_splines_drawing 1 anno fa
  Ray 4c2340aea6 Update core_2d_camera_platformer.c 1 anno fa
  Ray 9c2308bdc3 Examples reviews 1 anno fa
  Ray 022b464b0b Remove BOM 1 anno fa
  Ray 040b945fef Reviewed some examples and warnings 1 anno fa
  Ray bee6d7f065 Update Makefile.Web 1 anno fa
  Ray 9d8a11f21a Update textures_textured_curve.c 1 anno fa
  Ray 21354119cc REVIEWED: `Makefile.Web`, reorganize and add examples 1 anno fa
  Ray bbf0c3a46d REVIEWED: Added new examples to VS2022 solution 1 anno fa
  Ray 580fbf441c Update textures_textured_curve.c 1 anno fa
  Ray 4b87cc455d Update shapes_splines_drawing.c 1 anno fa
  Ray f01d3db739 ADDED: `GetSplinePoint*()` functions for spline evaluation 1 anno fa
  Jeffery Myers 6cd37e57a6
Fix warnings in visual studio (#3512) 1 anno fa
  Ray fc21a8e552 Update raygui.h 1 anno fa
  Ray 2a67ac0027 REVIEWED: `rlgl_standalone` examples #3487 1 anno fa
  Ray 8b3c18de54 Updated GLFW for 64bit 1 anno fa
  Ray b40f93b9e3 Comments tweaks 1 anno fa
  Ray 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 1 anno fa
  Jeffery Myers 38205d67da
Remove unused structures from lighting fragment shaders (#3497) 1 anno fa
  Ray df0f7ba61e Update shaders_deferred_render.c 1 anno fa
  Ray aca854ccbf Update shaders_deferred_render.c 1 anno fa
  Justin 3645244f9f
examples/shaders: Add an example for deferred shading (#3496) 1 anno fa
  ubkp d8acceca14
Fix example core_3d_camera_free (#3488) 1 anno fa
  ubkp 15632876f7
Fix examples Makefile for SDL (#3486) 1 anno fa
  Ray 4625c41431 ADDED: Support for SDL building on Makefile 1 anno fa
  Ray 2da8cc383c Update Makefile.Web 1 anno fa
  Josh Colclough 975d4154e6
Fix the Julia set shader example (#3467) 1 anno fa
  Ray f721429f25 ADDED: `SetAutomationEventBaseFrame(int frame)` 1 anno fa
  Ray 98fcbe3fe2 Update core_automation_events.c 1 anno fa
  Ray 654b4e6257 Update core_automation_events.c 1 anno fa
  Ray 99dac5451c ADDED: Automation Events System, exposed to users 1 anno fa
  ubkp 8f517b7651
Fix compilation for PLATFORM_WEB examples (#3454) 1 anno fa
  Keith Stellyes ea325c54e8
fix examples Makefile to use Makefile.Web when building for web (#3449) 1 anno fa
  Ray fc6152613f REVIEWED: `raylib 5.0-dev` version for a future release 1 anno fa
  Ray 7290ea9bfb Update models_mesh_generation.c 1 anno fa
  MichaelFiber 18bedbd095
[core] Change axisCount to be an array (#3421) 1 anno fa
  Purple4pur 4981acb241
fix zig syntax errors in examples, and make it install executables correctly (#3395) 1 anno fa
  MichaelFiber daba1a2794
Split drm update input (#3397) 1 anno fa
  Ray cb57165956 REVIEWED: Fix #3387 1 anno fa
  Murlocohol 9702a17152
[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396) 1 anno fa
  Murlocohol f0d949f931
Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. (#3394) 1 anno fa
  Ray 0d8a6cfbfa Revert "Update zig build system to zig version 0.11.0 (#3393)" 1 anno fa
  Purple4pur 540ad99442
Update zig build system to zig version 0.11.0 (#3393) 1 anno fa
  Ray fecf56e15a
WARNING: `rcore` module split per-platform **BIG CHANGE** (#3388) 1 anno fa
  Luís Almeida bc15c19518
Texture Tiling Example - luis605 (#3353) 1 anno fa
  Ray f7c3035b8c Update raygui.h 1 anno fa
  Ray c8a6093d52
Update examples creation requirements 1 anno fa
  Ray 1896268775 Reviewed examples for consistency 1 anno fa
  Gabriel dos Santos Sanches 2d5d0c2999
examples: core: adds 2D camera two player split screen (#3298) 1 anno fa