Ray
25306eae42
REVIEWED: Issue on parsing #3765
2年前
Ray
d79828076f
REVIEWED: macOS issues #3767
2年前
Ray
deaffb0698
Review PR #3746 formating
2年前
Jeffery Myers
bebf9547bd
[CORE,RLGL] Fix scale issues when ending a mode ( #3746 )
* Only restore GL scale back to screen scale if we are returning to a screen, not a render texture.
* blankspace
* reset back to default screen scale when ending a render texture since we are back on the default fbo
2年前
Brian E
812645b077
cleaned away unused macros in rcamera.h ( #3762 )
2年前
Alessandro Nikolaev
cf10cdd6b3
Added missing "standalone" functions to raudio.c & fixed return bug ( #3760 )
* Added GetFileNameWithoutExt, GetFileName & strprbrk to raudio.c
* Gave return values to SaveFileData & SaveFileText in raudio.c
2年前
veins1
f4add5f10d
Fix rlSetUniformSampler ( #3759 )
Fix rlSetUniformSampler not setting sampler uniform if the same texture was already passed to a different sampler uniform
2年前
Victor Gallet
ff1eeafb95
Fix bug to retrieve material specular map in DrawMesh function, with incorrect index ( #3758 )
2年前
Idir Carlos Aliane
cb97a8063d
[rtext.c] fixing some comments to align comments style ( #3756 )
2年前
Idir Carlos Aliane
6f1c31b25d
Change some minor comments to align with comments style ( #3755 )
2年前
Idir Carlos Aliane
c133fee286
[raymath.h] Small code refactor ( #3753 )
* [raymath.h] Small refactor to avoid duplicated code
* Fixing some blank spaces to match same syle convention
2年前
Brian E
27645e16ab
fixed small typo, replaced `th` with `the` ( #3752 )
2年前
Antonio Raúl
ef92ced370
fix CheckCollisionPointPoly ( #3750 )
2年前
Alexandre Almeida
5c25913e09
Fix Android keycode translation and duplicate key constants ( #3733 )
* Fix Android keycode translation
* Simplify code a bit
* Rename KEYCODE_MAPPED_NUM to KEYCODE_MAP_SIZE
* Fix KEY_R and KEY_MENU duplicate
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2年前
John
192f7f1b29
[rcore rglfw] Feature Test Macros before include ( #3737 )
Move/Add Feature Test Macros before any includes.
See: [GNU Feature Test Macros](https://www.gnu.org/software/libc/manual/html_node/Feature-Test-Macros.html )
> You should define these macros by using ‘#define’ preprocessor directives at the top of your source code files. These directives must come before any #include of a system header file. It is best to make them the very first thing in the file, preceded only by comments.
Alternative changes to rcore would be to change _POSIX_C_SOURCE to
200809L, which removes the need to define _XOPEN_SOURCE >= 500.
These changes allow for compilation with -std=c* (such as -std=c99)
without adding -D macros to the build step.
Co-authored-by: JayLCypher <jaylcypher@github.com>
2年前
Hongyu Ouyang
0a8165c0ac
Make raylib/raygui work better on touchscreen ( #3728 )
* Fix that touch doesn't work for click/drag/raygui
* Add comments
* comments update
2年前
Ray
c57b8d5a6a
REVIEWED: `ImageKernelConvolution()`, formating and warnings
2年前
Blockguy24
d2b1256e5c
Fix bounds check for `ImageDrawRectangleRec` ( #3732 )
2年前
Ray
cb2572fe07
Avoid asserts because could crash some decompressions https://github.com/raysan5/raygui/issues/364
2年前
Karl Zylinski
520c8cffb2
Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some times (Windows looks at center of window while the old raylib code looked on upper left corner of window, now it just uses the glfw function to fetch the window's current scaling). Also introduced a callback to update the CORE.Window.screenScaling when the content scaling updates, previously scaling did not work correctly on systems with multiple monitors that have different DPI scaling. ( #3701 )
2年前
Andrew Lee
b7141d556e
Add shared library build option for build.zig and update to zig 0.12.0-dev.2139 ( #3727 )
* update build.zig to 0.12.0-dev.2139 and add shared lib option
* add no-sanitize workarounds
2年前
kolunmi
9d628d1d49
Enable animation names for the m3d model format. ( #3714 )
2年前
freakmangd
482722d881
Update to latest zig 0.12.0dev while keeping 0.11.0 compatibility ( #3715 )
* update build.zig for latest zig 0.12.0dev while still allowing 0.11.0
* update examples/build.zig and add nicer message for type mismatch
2年前
Lieven Petersen
a820c37ab2
implemented fill color TODO in ImageResizeCanvas() ( #3720 )
2年前
Le Juez Victor
746f129bfe
Fix `ImageDrawRectangleRec` ( #3721 )
2年前
Hongyu Ouyang
64ba5cb570
Update a comment ( #3724 )
2年前
Tim Romero
2c124c96df
[rtext] Adjust font atlas area calculation so padding area is not underestimated at small font sizes. ( #3719 )
2年前
Alice Nyaa
be0ea89f83
Simplified for loop for some image manip functions ( #3712 )
2年前
Ray
a4dc325a0c
Reviewed Makefile SDL2 expected include/lib paths #3705
2年前
Ray
b4cb0f3e7d
REVIEWED: `LoadImageAnimFromMemory()` #3704
2年前
Ray
c95b71d40d
Update raudio.c
2年前
ubkp
19bdcedf1c
Hide unused warnings from stb_image_resize2.h ( #3708 )
2年前
Ray
3f1e59a7cf
Update copyright to 2024
2年前
Ray
1f3121d2fa
Revert "Update raylib.h"
This reverts commit 7ea6adb29e .
2年前
ubkp
fd5e1e6afb
[rtextures] Fix `LoadImageAnimFromMemory()` warning for `fileData` ( #3686 )
* Fix LoadImageAnimFromMemory() warning for fileData
* Add LoadImageAnimFromMemory() to raylib.h
* Fix missing ; on previous commit
2年前
ubkp
5b5a2d035d
Fix TextReplace warning for const ( #3687 )
2年前
Ray
7ea6adb29e
Update raylib.h
2年前
IoIxD
3fc43c1096
LoadImageAnimFromMemory ( #3681 )
2年前
maverikou
7cfdf33ff0
TextReplace const correctness ( #3678 )
* TextReplace const correctness
* cleanup
2年前
ubkp
43b4f90eb7
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL ( #3679 )
2年前
WisonYe
1727ddb9ea
[ fix-crash-caused-by-zig-build ] - Fixed 'Illegal instruction' crash on 'rtextures' and 'raudio' model that caused by zig build. ( #3682 )
2年前
Jeffery Myers
ad64a43b34
[rshapes] Expose shapes drawing texture and rectangle ( #3677 )
* provide access to the shape texture so that shapes can be extended outside of raylib with the same optimizations as internal raylib functions.
* PR feedback, comply with C standards
* oops
2年前
Ray
e039a221a3
Review formating
2年前
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList ( #3658 )
* Review UnloadAutomationEventList
* Update raylib.h
* Update rcore.c
* Update core_automation_events.c
* Fix mistake
2年前
Ray
efe3510a9a
REVIEWED: SDL text input to Unicode codepoints #3650
REVIEWED: GLFW naming conventions to reflect codepoints reading
2年前
Ray
1792bce292
REVIEWED: `LoadTextureCubemap()`, added `mipmaps` #3665
2年前
Ray
68b6c79c3f
Update rlgl.h
2年前
Ray
2fe68a8a12
REVIEWED PR deferred render
2年前
Jett
e71153258b
fix for deferred rendering example. ( #3655 )
* fix for deferred rendering example.
* missed defines to build.
2年前
Cinghy Creations
57a5ebe6c6
Don't use a separate thread when polling for gamepad events on DRM platforms ( #3641 )
2年前