Ray
2766835ed4
REPLACE: TABS by 4 spaces
2年前
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
2年前
Ray
beb44f1dac
Avoid centering mouse when program launches
2年前
Ray
903d85e323
Make sure window position always inits in the middle of the current monitor
2年前
Ray
5dedb27ce0
REVIEWED: Issue with camera jump on first frame
2年前
veins1
ec95aa2e04
Move camera after rotation ( #2923 )
Moving camera after rotation is set to avoid 1 frame delay in movement direction
2年前
Ray
1cfb484100
ADDED: Example project to VS
2年前
Ray
e843be7ea5
ADDED: rcamera dependencies details
2年前
Ray
547819766f
ADDED: Example project to VS2022 solution
2年前
Ray
50d17393a5
Create models_loading_m3d.vcxproj
2年前
Ray
ea590c44a9
REVIEWED: Camera redesign PR
2年前
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
2年前
Ray
f1bcabcc37
Update CHANGELOG
2年前
Ray
a9c28d7583
Update CHANGELOG
2年前
Ray
22287a78c5
Update qoa.h
2年前
Ray
96a9b4e1f2
REVIEWED: config.h format and inconsistencies
2年前
Ray
21961a786d
REVIEWED: Vertex colors support on M3D loading #2878
2年前
Ray
4647441ad8
Update rl_gputex.h
2年前
BugraAlptekinSari
4ae0a416f4
Added raymarch example and thumbnail for write depth ( #2919 )
2年前
Julio C. Galindo
6ae21d6581
Fixed some grammar mistakes and typos. ( #2914 )
* Fixed some grammar mistakes.
* Fixed some typos.
2年前
Sasquatch ヽ(´ー` )┌
5c6a756014
Update raylib-hx bindings to 4.2 in BINDINGS.md ( #2916 )
2年前
Nikolas
f784961b9c
Enable GetWindowHandle() on macOS ( #2915 )
2年前
Ray
e187b693ea
Update raudio.c
2年前
star-tek-mb
04ab76b889
zig build: do not use deprecated functions ( #2913 )
2年前
Ray
1fea266472
Clean trailing spaces
2年前
Ray
c91190fc6e
Review QOA sound loading -WIP-
2年前
star-tek-mb
ff70a04bf5
update zig build to latest master ( #2910 )
also, adds package manager support
2年前
Ray
60d0ab418a
some typos review
2年前
HKrogstie
8c50da167d
fix DrawMesh using SHADER_LOC_COLOR_SPECULAR as a material map ( #2908 ) ( #2909 )
2年前
Ray
589892af07
Support QOA audio format on `ExportWave()` -WIP-
2年前
Ray
901c4553d2
ADDED: QOA audio format support -WIP-
2年前
Ray
43e45cbb81
Replace TABS by 4 spaces
2年前
Ray
7914332c40
Update qoi.h
2年前
Ian McFarlane
b9e49cdca6
rcamera: move y clamp to before 3d projection ( #2905 )
2年前
Antonis Geralis
212f331583
Update core_input_gamepad.c ( #2903 )
2年前
Ray
d827a65e59
Update external libraries
Switch to official `stb_vorbis.c` instead of using an outdated fork
2年前
Ray
a151cbd37a
ADDED: `Vector2LineAngle()` #2887
REVIEWED: `Vector2Angle()`
2年前
Nikolas
89171a2608
Add WASM support for Zig build ( #2901 )
* Add WASM support for Zig build
* Improve Web example building
* Remove emscript example building with Zig again
* Readd windows emscripten variables
2年前
Ray
c94c666d04
Review formatting for M3D loading vertex colors
2年前
Uneven Prankster
929a46cbab
[models] Fix M3D vertex color import. ( #2878 )
* Fix vertex color import for .m3d
* Only load vertex colors when color map and/or materials are present
* Only execute when color array is present
---------
Co-authored-by: Uneven Prankster <unevenprankster@pm.me>
2年前
Dor Shapira
df5a736c00
fix typo ( #2899 )
patrix=>matrix
2年前
Rob Loach
7fff1ba0b0
ADDED: IsModelReady(), IsMaterialReady(), IsTextureReady(), IsRenderTextureReady() ( #2895 )
2年前
Antonis Geralis
0b42da4085
Raylib.h has exceeded 512 functions! ( #2896 )
2年前
Rob Loach
83ff7b2466
ADDED: `IsShaderReady()`, `IsImageReady()`, `IsFontReady()`, `IsWaveReady()`, `IsSoundReady()`, `IsMusicReady()` ( #2892 )
These IsReady() functions provide a method in order to verify whether or not the object was loaded successfully. They're useful to make sure the assets are there prior to using them.
2年前
Jeffery Myers
81ca2f0bf3
Fix warnings and bad project settings for 4.5 release ( #2894 )
2年前
Ray
af66e751db
Update CHANGELOG
2年前
Ray
000cb5a47d
Update CHANGELOG
2年前
Kenta
f088548261
Update BINDINGS.md ( #2889 )
Update Kaylib license to Zlib
2年前
Ray
0125790801
Update rmodels.c
2年前
Jeffery Myers
63da7cdec6
add include guards on config.h ( #2888 )
2年前