Ray
b525039e0a
Review ALL examples
5 years ago
Ray
be6d237b9e
Review models examples
5 years ago
Ray
55f8dbc755
WARNING: Redesigned SetShaderValue()
6 years ago
Ray
8f95518858
Reviewed some examples to work on RPI
6 years ago
Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6 years ago
Ray
a1d9c33995
Reviewed models and examples
6 years ago
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 years ago
Ray San
4cc12ef2b3
Review camera definition on examples
6 years ago
raysan5
9040526f17
Adapt to new materials system
7 years ago
Ray
dd4dd0e87d
Reorganize examples folder
7 years ago
raysan5
648676f46b
Update examples to new camera system
8 years ago
raysan5
5f7ac64c44
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
8 years ago
raysan5
cac2a66deb
Improved library consistency
Functions renamed to improve library consistency
8 years ago
raysan5
ea5b00528b
Improved render to texture
Support render texture size different than screen size
8 years ago
raysan5
aa22d97983
Simplified texture flip and added comments
8 years ago
raysan5
1d545449bb
Reviewed shaders and added comments
8 years ago
raysan5
06a8d7eb06
Remove old postprocessing system
8 years ago
raysan5
108055cd62
Updated example to new render to texture system
8 years ago
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
8 years ago
raysan5
183795b8aa
Review literals type
9 years ago
raysan5
acc322b3e1
Added new examples: SHADERS
9 years ago