RDR8
4889f240fe
Restore inadvertant changes to Makefiles
8 年之前
Ray
080a79f0b0
Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
8 年之前
Ray
2f65975c5e
Remove RBMF fileformat support
8 年之前
Ray
b5dd18a70c
Review Sleep() usage, return to busy-wait-loop
8 年之前
Ray
b7a8a40e71
Work on configuration flags
8 年之前
RDR8
0c16af01e5
Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two
8 年之前
Ray
5387b45431
Working on configuration flags
8 年之前
RDR8
ff44cb02e7
Always something
8 年之前
RDR8
9eaff6902f
Sweep blank lines
8 年之前
RDR8
f1bb245999
Strip trailing spaces
8 年之前
RDR8
e23c120c8b
Automate compiler flags selection.
8 年之前
RDR8
9875198a56
c99 fix, some linux housekeeping
8 年之前
Ray
004117a05c
core: configuration flags
8 年之前
Ray
2ac7b684b5
text: configuration flags
8 年之前
Ray
974a6d4031
Corrected bug
8 年之前
Ray
59652c75b4
Review some comments
8 年之前
raysan5
8f5ff64420
Working on file header comments...
8 年之前
raysan5
5d1f661661
Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
8 年之前
raysan5
3813722f17
Added function: DrawLineBezier()
8 年之前
raysan5
7154b42f48
Corrected naming issue
8 年之前
Ray
7c888edba1
Corrected typo introduced in last commit
8 年之前
Ray
4ec65c0d25
Corrected issue with reserved words: near, far
8 年之前
Ray
81897e7771
Corrected bugs on RPI compilation
8 年之前
-
cb29b1d2ac
Removed unnecesary libs
8 年之前
victorfisac
c964559bc9
Update physac source and examples with new changes
8 年之前
victorfisac
f88a943418
Fix bug in isGrounded state calculations
8 年之前
raysan5
59038bae96
Added function: DrawLineEx()
Supports line thickness
8 年之前
raysan5
d1c9afd1d8
Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
8 年之前
raysan5
203d1a154e
Clear music buffers on stop
8 年之前
raysan5
9cfaa81a7e
Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
8 年之前
bugcaptor
de103ecc5e
fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015.
8 年之前
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
Working in modules configuration flags...
8 年之前
Ray
1c364cc507
Review rres loading to support multiple parts
8 年之前
Ray
177af272f0
Added function DrawRectanglePro()
8 年之前
raysan5
4cb3e4a240
Support resources divided in multiple parts
Every part is a resource itself, they are loaded in an array
8 年之前
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
Also reviewed issue with stdbool when compiling with clang
8 年之前
raysan5
afcd748fdf
Reviewed fread() usage around the code
8 年之前
Ray
b4988777ef
[audio] Renamed variable
8 年之前
Ray San
836c1636a2
Remove lighting system from rlgl standalone header
8 年之前
Ray
f2f05a734d
Added audio function: SetMusicLoopCount()
Useful to set number of repeats for a music, needs to be tested...
8 年之前
Ray
ac6b4d3830
Added audio function: SetMasterVolume()
8 年之前
Ray
734776b923
Commented code for review
8 年之前
raysan5
7bf6a712cc
Remove rlua from raylib main repo
Moved to own repo at https://github.com/raysan5/raylib-lua
8 年之前
raysan5
c4bd214cf0
Added function SetWindowIcon()
Only DESKTOP platforms (Windows, Linus, OSX)
8 年之前
raysan5
1a879ba08e
Refactor SpriteFont struct
Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
8 年之前
Ray
a08117155d
Init memory for screenshot to zero
8 年之前
Ray
495108a2e9
Updated raylib version to 1.7
Preparing for next version... still some work left... :P
8 年之前
Ray
30bb24aa6e
Updated Gestures enum
8 年之前
Ray
c85dfd4bc6
Remove unecessary spaces...
8 年之前
Ray
b681e8c277
Implemented Wait()
Now program is halted (OS signal call) for required amount of time every
frame, so CPU usage drops to zero, instead of using a busy wait loop.
8 年之前