293 次程式碼提交 (4cd71a975086fa3be3b28d765e45c4bb7dc4e101)

作者 SHA1 備註 提交日期
  Hongyu Ouyang 64ba5cb570
Update a comment (#3724) 1 年之前
  Ray 3f1e59a7cf Update copyright to 2024 1 年之前
  Antonis Geralis 7ca95512d8
Review UnloadAutomationEventList (#3658) 1 年之前
  Matthew Oros cec2261e96
[rcore] Flip VR screens (#3633) 1 年之前
  Ray 299cd9b830 Update rcore.c 1 年之前
  Ray 5c79c5a2ec Update rcore.c 1 年之前
  Ray 4f67f5f159 REVIEWED: `TakeScreenshot()`, potential issues 1 年之前
  ubkp 9634c84e1c
Fix automation recording (#3523) 1 年之前
  Ray 16b79f2c70 Format tweaks 1 年之前
  maksut 1b524bb2ec
WindowShouldClose(), reset shouldClose flag when window is inited (#3518) 1 年之前
  Ray 80aafdb38f REVIEWED: `BeginScissorMode()` #3510 1 年之前
  Ray e7114a5c2a Update rcore.c 1 年之前
  Jeffery Myers 6cd37e57a6
Fix warnings in visual studio (#3512) 1 年之前
  Ray 8b2103fc77 REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507 1 年之前
  Ray 8739c28949 REVIEWED: Scissor mode to support RenderTexture #3510 1 年之前
  gulrak 56b5a5c4f0
BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (#3510) 1 年之前
  Ray 304bf2cd17 ADDED: Flag to know we are rendering to texture #3510 1 年之前
  Ray 32e4be6fb9 Update rcore.c 1 年之前
  Ray 2d1b211920 ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()` 1 年之前
  AndreaBoroni 5da0074fed
Fixed Issue 3504 (#3505) 1 年之前
  Ray b40f93b9e3 Comments tweaks 1 年之前
  Ray 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 1 年之前
  Ray de7beef05d Remove trailing spaces 1 年之前
  Ray b8fce54c0f Minor tweaks 1 年之前
  Ray abdebc244d Update rcore.c 1 年之前
  Ray 9642fffbbb REVIEWED: `GetRender*()` issue on macOS highDPI #3367 1 年之前
  Ray fc7dcff4a7 ADDED: Pseudo-random numbers generator! 1 年之前
  Ray 09075d515a Some notes and comments 1 年之前
  ubkp 12f3bc10c2
[core] Move `rcore.h` content to inside `rcore.c` (#3479) 1 年之前
  Ray f721429f25 ADDED: `SetAutomationEventBaseFrame(int frame)` 1 年之前
  Ray 99dac5451c ADDED: Automation Events System, exposed to users 1 年之前
  Ray a0f0034352 REVIEWED: `InitPlatform()` organization and code-gardening 1 年之前
  Ray 3ff6026917 REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms 1 年之前
  Jeffery Myers 4ed776368a
When the frame counter gets to 0, reset the FPS average counter. This allows the window to be closed and reopened with clean FPS stats. (#3445) 1 年之前
  Ray 081fffd46e REVIEWED: Issue with functions definitions 1 年之前
  Ray 982641228c REDESIGNED: Move platforms to separate directory #3313 1 年之前
  Ray 53cd60bb29 REVIEWED: Move `InitWindow()`/`CloseWindow()` to `rcore.c` #3313 1 年之前
  Ray 84818c96f2 ADDED: NEW PLATFORM: SDL (DESKTOP) `rcore_desktop_sdl` #3313 1 年之前
  MichaelFiber 18bedbd095
[core] Change axisCount to be an array (#3421) 1 年之前
  Ray b34c2ecbcb WARNING: REDESIGN: `InitPlatform()` to initialize all platform data #3313 1 年之前
  Ray 4521a142c3 tweaks 1 年之前
  Ray 005ba155c0 Minor tweaks 1 年之前
  Ray 2e65bc675c Moved some platforms functions to generic `rcore` #3313 1 年之前
  Ray 876e6b3a0d REVIEWED: `TextFormat()`, added "..." for truncation #3366 1 年之前
  Ray 61af8e7631 REVIEWED: #3399, Fix #3366 1 年之前
  Murlocohol 28fb58f0ea
[rtext] TextFormat() warn user if buffer overflow occured. (#3399) 1 年之前
  Ray da9c2894fe Reorganized some functions, `WaitTime()` is common to all platforms 1 年之前
  Ray a2c5f01059 Reordered one function 1 年之前
  Ray 0d175a69ae REVIEWED: Mouse and Touch functions generic to all platforms #3313 1 年之前
  Ray 6ebfec99c5 Added gamepad functions as generic for all platforms 1 年之前