Ray
5041d20f00
Update rcore_desktop_glfw.c
8 ay önce
Jaen
047a4da696
Fix Carp link - BINDINGS.md ( #4175 )
The current link 404's. Replace it with a fork.
8 ay önce
github-actions[bot]
ad72e3ec8f
Update raylib_api.* by CI
8 ay önce
Ray
474ab48f8b
Update rtextures.c
8 ay önce
Ray
fde0dcd0ab
ADDED: Working directory info at initialization
8 ay önce
Ray
fc5eab5676
Update version to avoid confusions...
...considering that `raylib 5.5` official release could still take some time...
8 ay önce
CDM15y
2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 ( #4167 )
* Update pbr.fs
remove presicion mediump float because it is for GLES, and not desktop GL
* Fix shadowmap.fs
also suffers the same problem as pbr.fs
9 ay önce
Julianiolo
aa70d32786
Fix a dependance of rtexture to rtext ( #4171 )
9 ay önce
Ray
996f50393e
Minor tweaks
9 ay önce
Ray
61393fff1f
Update rcore_desktop_glfw.c
9 ay önce
_Tradam
50000f4b01
added brainfuck bindings ( #4169 )
9 ay önce
Lázaro Albuquerque
24726a4bc2
Removes the redundant USE_AUDIO flag ( #4158 )
9 ay önce
red thing
0c03cbff90
Update BINDINGS.md: dray binding supports raylib 5.0 ( #4163 )
9 ay önce
MrScautHD
576bee5cce
Adding GetKeyName(int key) (WIP) ( #4161 )
9 ay önce
jkaup
5ede47618b
Fix crash when switching playback device ( #4102 )
Co-authored-by: jj <noname@nomail.fi>
9 ay önce
Kai Kitagawa-Jones
8d5374a443
Replace `glGetInteger64v` with `glGetBufferParameteri64v` ( #4154 )
9 ay önce
InventorXtreme
44c6cd2d37
[build.zig] GLFW Platform Detection Support ( #4150 )
* Zig Both Linux Desktop Platform Support
* Formating and Default Fix
Made formating fit within raylib standards and changed the default option to support both X11 and wayland on Linux.
* caught one hiding tab
9 ay önce
Jeffery Myers
74680748b9
[Shapes] Remove duplicate color calls in DrawGrid ( #4148 )
* Update raylib_api.* by CI
* No need to call the color 4 times in a row, it's batched
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 ay önce
SuperUserNameMan
174313acbf
`WindowSizeCallback()` should not try to handle DPI since already managed by GLFW ( #4143 )
If `FLAG_WINDOW_HIGHDPI` is set, `InitPlatform()` will aks GLFW to handle resize window content area based on the monitor content scale using : ` glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); `
So `WindowSizeCallback()` does not have to handle it a second time.
9 ay önce
Ray
fa03246d0e
REVIEWED: Code formatting to follow raylib conventions
9 ay önce
Colleague Riley
98662b6a4a
update RGFW to RGFW 1.0 ( #4144 )
* update RGFW
* fix bug with GetCurrentMonitor
9 ay önce
Ray
3abe728712
Minor tweaks
9 ay önce
NishiOwO
598b7f5210
Add workaround for NetBSD ( #4139 )
9 ay önce
Ray
9764fef262
Update models_billboard.c
9 ay önce
Ray
43fe992b94
Merge branch 'master' of https://github.com/raysan5/raylib
9 ay önce
Ray
b8e5179431
Update rmodels.c
9 ay önce
github-actions[bot]
bc6cf61794
Update raylib_api.* by CI
9 ay önce
Ray
df4ff4e78b
REVIEWED: Direction must be normalized #4131
9 ay önce
bohonghuang
6dd2a0e645
[rmodels] Consistent `DrawBillboardPro` with `DrawTexturePro` ( #4132 )
* [rmodels] Re-implement `DrawBillboardPro`
* [rmodels] Add comments to `DrawBillboardPro`
* [rmodels] Make `DrawBillboardPro` consistent with `DrawTexturePro`
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 ay önce
Ninad Sachania
b61303244c
Fix Reddit badge ( #4136 )
9 ay önce
Ray
a8240722c6
REVIEWED: `CheckCollisionPointRec()`
9 ay önce
kai-z99
1039e3c1bd
[rshapes] Give CheckCollisionPointCircle() its own implementation ( #4135 )
* remove function call
* fix
9 ay önce
Ray
9a280cda0b
Update rlgl.h
9 ay önce
Ray
c95b2e88b7
Example review
9 ay önce
Frank Kartheuser
8fbb447a6d
Change SDL_Joystick to SDL_GameController ( #4129 )
With SDL_Joystick my game controller wasn't working properly. That's why I changed it to SDL_GameController.
9 ay önce
Jeffery Myers
9d3bd43c6e
[CORE] Fix MSVC warnings/errors and raymath.h in C++ ( #4125 )
* Update raylib_api.* by CI
* Fix MSVC warnings.
Make raymath.h work in C++ in MSVC
* whitespace cleanup
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 ay önce
Ray
ab20b2179f
Update Makefile
9 ay önce
Ray
9f47e562d9
Merge branch 'master' of https://github.com/raysan5/raylib
9 ay önce
Ray
18d726be65
Update Makefile
9 ay önce
github-actions[bot]
899d03e77e
Update raylib_api.* by CI
9 ay önce
Ray
2efd36a124
Merge branch 'master' of https://github.com/raysan5/raylib
9 ay önce
Ray
2f49250baf
WARNING: UPDATE: Starting works on `raylib 5.5` release
9 ay önce
github-actions[bot]
6d30220acc
Update raylib_api.* by CI
9 ay önce
Ray
fbd79cde5f
Reverted memory allocators additional checks
9 ay önce
Ray
d243094ede
WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW`
This could potentially be a breaking change, for consistency, now every possible desktop backend has the proper name assigned: GLFW, SDL, RGFW
raylib build system has been reviewed to fallback to `PLATFORM_DESKTOP_GLFW` by default when `PLATFORM_DESKTOP` defined
9 ay önce
github-actions[bot]
1fb0565148
Update raylib_api.* by CI
9 ay önce
Ray
2bc75b877a
WARNING: TEST: Security check to address potential overflow cocerns
9 ay önce
Ray
a1d516354e
Merge branch 'master' of https://github.com/raysan5/raylib
9 ay önce
Ray
61cfd1afcb
Minor tweaks
9 ay önce
Bruno Cabral
b5473d5ffd
[rtextures] advance k in LoadImageColors ( #4120 )
Some formats are not advancing k to get pixels values
9 ay önce