raysan5
5e45c3c824
Redesign to work as standalone
Redesigned to work as standalone and support fordward-compatible context
(shaders review)
9 years ago
Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
9 years ago
Ray
49df957058
Add support for multiple gamepads on RPI
9 years ago
Ray
95c1bf9544
Removed previous change that introduced a bug
9 years ago
Ray
db4585b3e2
Improved gamepad support
Now it works ok also in RaspberryPi
9 years ago
Ray
d6bc7b8877
Reset pointCount for gestures
9 years ago
Ray
ee52b13ae6
Corrected bug on GetCollisionRec()
9 years ago
victorfisac
0caf925d5d
Updated headers
9 years ago
victorfisac
7128ef686d
physac module redesign (2/3)
physac module base almost finished. All collisions are now resolved
properly and some force functions was added.
COLLIDER_CAPSULE removed for now because in 2D everything is composed by
rectangle and circle colliders...
The last step is move physics update loop into another thread and update
it in a fixed time step based on fps.
9 years ago
LelixSuper
2e3e62a413
Raname all makefile files to "Makefile"
I've renamed all makefile files to "Makefile" because they appear in the first files.
9 years ago
Ray
dcabb49244
GESTURE SWIPE
change name variable
9 years ago
Ray
18a13679fd
Review GuiToggleButton()
9 years ago
raysan5
6ee5718b2e
Improved function GetKeyPressed()
To support multiple keys (including function keys)
9 years ago
raysan5
d0e7195a16
Added new functions to draw text on image
9 years ago
raysan5
7053724fd6
Default style tweak
9 years ago
raysan5
c9d22c7a14
Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
9 years ago
victorfisac
78e4772f21
Fixed physac header little mistake
9 years ago
victorfisac
305efcf5ad
Redesigned physics module (IN PROGRESS)
physac modules is being redesigned. Physics base behaviour is done and
it is composed by three steps: apply physics, resolve collisions and fix
overlapping.
A basic example is currently in progress. The next steps are try to add
torque and unoriented physic collisions and implement physics basic
functions to add forces. Rigidbody grounding state is automatically
calculated and has a perfect result. Rigidbodies interacts well with
each others.
To achieve physics accuracy, UpdatePhysics() is called a number of times
per frame. In a future, it should be changed to another thread and call
it without any target frame restriction.
Basic physics example has been redone (not finished) using the new
module functions. Forces examples will be redone so I removed it from
branch.
9 years ago
raysan5
0d911127d7
Split mesh generation from model loading
9 years ago
raysan5
5ea18b9426
Support 2d camera system -IN PROGRESS-
9 years ago
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
9 years ago
Ray
dcbf2a0e0c
Replaced tabs by spaces
9 years ago
raysan5
fffbf48dec
Added support for Nearest-Neighbor image scaling
Specially useful on default font scaling
9 years ago
raysan5
a167067cbd
Security check for unsupported BMFonts
- Check if first character is the expected Space char (32)
- Check if characters are ordered in definition file (.fnt)
9 years ago
raysan5
4476a9e241
Review rlglUnproject() system
9 years ago
raysan5
4011c13d4b
Updated BoundingBox collision detections
9 years ago
raysan5
6106ab8a2e
Added color to DrawBoundigBox()
9 years ago
raysan5
1674465bdc
Adjust buffers usage
- Removed DrawQuad() function
- DrawBillboard() uses DrawBillboardRec()
- DrawPlane() uses RL_TRIANGLES
- DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses
only TRIANGLES buffers.
9 years ago
raysan5
8ca6f8c6ec
Do not free model mesh
9 years ago
raysan5
04caf1c262
Corrected memory leak
9 years ago
Ray
0dfc7fffff
Removed a couple of TODOs
9 years ago
raysan5
d042ed52fa
Updated
9 years ago
raysan5
2cc05e5e92
Corrected typo
9 years ago
raysan5
84252f9b70
Uploaded raylib bitcode library (PLATFORM_WEB)
9 years ago
raysan5
83459159f4
Corrected compiler complaint
9 years ago
Ray San
98c60838fe
Reviewed RPI inputs
9 years ago
Ray
09f28d0f57
Working on RPI gamepad support
9 years ago
Ray San
8aab52aeda
Redesigned RPI input system -IN PROGRESS-
9 years ago
Ray
afd2ffb74a
Updated gestures module
Using normalized [0..1] input points
9 years ago
raysan5
0018522031
Updated show-logo and start reviewing RPI inputs
9 years ago
raysan5
30fafb77db
Updated fullscreen issue comment
9 years ago
raysan5
ed19064405
Reviewed physics module
A deeper revision required, not clear enough for the user
Key: Create a PhysicObjects pool
9 years ago
raysan5
94c92a58a1
Some tweaks
9 years ago
raysan5
cbbe948529
Some code tweaks
9 years ago
raysan5
823abf666e
Reviewed code TODOs
9 years ago
raysan5
685273675b
Improved LoadHeightmap()
9 years ago
raysan5
9cbfcbb820
Add a note about an issue
9 years ago
raysan5
fca83c9ff8
Solve bug on matrix multiply order for scale and rotation
9 years ago
Ray
c69ce1d750
Updated comments
9 years ago
Ray
84a6724b33
Fixed a bug
9 years ago