4770 Revīzijas (66f3434571af00d945a2dcc4f0ed734afe6973d8)
 

Autors SHA1 Ziņojums Datums
  raysan5 66f3434571 REDESIGNED: Shapes texture/rec moved to shapes module pirms 4 gadiem
  raysan5 c21baf0d92 ADDED: GenMeshDefault() #1556 pirms 4 gadiem
  raysan5 46650b5fb1 Reviewed skybox and pbr examples pirms 4 gadiem
  raysan5 51f3129c5d Reviewed examples pirms 4 gadiem
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 pirms 4 gadiem
  raysan5 67dda62867 REVIEWED: GenTexture*() functions #721 pirms 4 gadiem
  raysan5 7e2531fe35 REVIEWED: ToggleFullscreen() on web #1241 pirms 4 gadiem
  raysan5 38df0760cc Review compress/decompress logs pirms 4 gadiem
  raysan5 d64f27bad1 Remove old flag pirms 4 gadiem
  raysan5 2b6e7c8632 Update Makefile pirms 4 gadiem
  raysan5 b54d96205f Review libc dependency pirms 4 gadiem
  Ray 1da0176cad
Update README.md pirms 4 gadiem
  raysan5 aed0fee2ca Remove trailing spaces pirms 4 gadiem
  raysan5 b4975619ed Review comments pirms 4 gadiem
  raysan5 736d5920c7 Update core_input_gamepad.c pirms 4 gadiem
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 pirms 4 gadiem
  raysan5 2488d361b6 Review formatting pirms 4 gadiem
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations pirms 4 gadiem
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI pirms 4 gadiem
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() pirms 4 gadiem
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing pirms 4 gadiem
  raysan5 8f1d81df0f Review code formatting pirms 4 gadiem
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) pirms 4 gadiem
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 pirms 4 gadiem
  raysan5 b5aaf33058 Review matrix multiplication pirms 4 gadiem
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again pirms 4 gadiem
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting pirms 4 gadiem
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 pirms 4 gadiem
  raysan5 b8c3b8277c Reviewed UWP project #1681 pirms 4 gadiem
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 pirms 4 gadiem
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 pirms 4 gadiem
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() pirms 4 gadiem
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) pirms 4 gadiem
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) pirms 4 gadiem
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) pirms 4 gadiem
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) pirms 4 gadiem
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() pirms 4 gadiem
  Ray c6828070dc Update models_yaw_pitch_roll.c pirms 4 gadiem
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again pirms 4 gadiem
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- pirms 4 gadiem
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) pirms 4 gadiem
  Ray dd59350485 REVIEW: instancing example formating pirms 4 gadiem
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) pirms 4 gadiem
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) pirms 4 gadiem
  Ray bb73a8089a Reviewed DrawFPS() comment pirms 4 gadiem
  Ray 9bea64b5e4 REMOVED: DrawGizmo() pirms 4 gadiem
  Ray 9047025ab7 Update textures.c pirms 4 gadiem
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 pirms 4 gadiem
  Ray 60bfee4a7d Added security check for render batch #1670 pirms 4 gadiem
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) pirms 4 gadiem