Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
1 mese fa
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
1 mese fa
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
1 mese fa
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
1 mese fa
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
1 mese fa
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
1 mese fa
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
1 mese fa
Ray
266b8efbd6
REXM: Reviewed examples inconsistencies
1 mese fa
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
1 mese fa
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
1 mese fa
Ray
2d19abb2cf
REXM: REVIEWED: Examples header info inconsistencies
1 mese fa
Ray
e5cef3c0d8
REXM: Reviewed examples source code headers metadata
1 mese fa
Ray
47bdfb91a2
Update README.md
1 mese fa
Ray
a51cb7fe30
REXM: Updated some examples inconsistencies
1 mese fa
Ray
7646d08751
Updated some examples with inconsistencies
1 mese fa
Ray
d418704c0b
REXM: Update examples collection
1 mese fa
Ray
e21093d434
REXM: RENAME: example: `core_input_gestures_web` --> `core_input_gestures_testbed`
1 mese fa
Ray
c17f82a78c
REMOVED: `core_basic_window_web`
The example is not following examples conventions and it will be moved to `others` with a new name
1 mese fa
Ray
d97e0a8ac7
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
1 mese fa
Ray
41dee9e9f9
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
1 mese fa
Ray
3cbe911613
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 mese fa
Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 mese fa
Ray
a7e62e73d8
REXM: REMOVE: example: `core_loading_thread`
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
1 mese fa
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
1 mese fa
Ray
d8ee8a45c4
REXM: RENAME: example: `textures_draw_tiled` --> `textures_tiled_drawing`
1 mese fa
Ray
33327760f1
REXM: RENAME: example: `text_draw_3d` --> `text_3d_drawing`
1 mese fa
Ray
785ad4015c
REXM: RENAME: example: `textures_polygon` --> `textures_polygon_drawing`
1 mese fa
Ray
cadd28e5a0
REXM: RENAME: example: `text_raylib_fonts` -> `text_sprite_fonts`
1 mese fa
Ray
64d6a90d48
REXM: RENAME: example: `text_unicode` --> `text_unicode_emojis`
1 mese fa
Ray
47db1da9ea
REXM: RENAMED: example: `core_3d_fps_controller` to `core_3d_camera_fps`
1 mese fa
Ray
4d0c3affaa
REXM: Update examples and lists
1 mese fa
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
1 mese fa
Ray
afdc7972d6
REXM: Automatic validation and update of examples
1 mese fa
Ray
6792e6e2dd
Updated required files for new example: `shaders_normalmap`
2 mesi fa
Ray
5eacc872c7
Update README.md
2 mesi fa
Ray
533f06109d
Update README.md
2 mesi fa
Ray
a436d935f1
Update README.md
2 mesi fa
Ray
1948453394
Update README.md
2 mesi fa
Ray
10079e4e65
Reviewed minor formating issues
2 mesi fa
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
2 mesi fa
sir-irk
a94feef6d0
update readme
3 mesi fa
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
4 mesi fa
Bigfoot71
59dc53d20e
update readme
6 mesi fa
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
6 mesi fa
luis605
8ec52e3b25
Added example to build system
6 mesi fa
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 mesi fa
Anstro Pleuton
773e3f5f9f
Update more examples inconsistencies ( #4711 )
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 mesi fa
Anstro Pleuton
945f181f1d
[examples] Update examples to be consistent ( #4699 )
* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 mesi fa
Everton Jr.
ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function ( #4435 )
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
11 mesi fa
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
1 anno fa