peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4年前
raysan5
0fda4b1183
Update raysan.png
4年前
raysan5
00af1c0607
Update explosion.png
4年前
raysan5
9ce838806b
[examples] Review/change audio resources
4年前
raysan5
6b9e49e965
[example] Update textures_sprite_explosion
4年前
raysan5
5867a63068
Update textures_sprite_button.png
4年前
raysan5
d8e079dad3
[example] Update textures_particles_blending
4年前
raysan5
b00ab118c6
[examples] text_font_sdf - Corrected bug
4年前
raysan5
8a501ef06d
Review some png images
4年前
raysan5
82fca43406
Replaced some resources for better licensing
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.
4年前
raysan5
fed4716c3b
resources PNG chunks cleaning
4年前
raysan5
15e1e9ba24
Added resources license
4年前
raysan5
64747478fe
Renamed some resources for naming consistency
4年前
raysan5
36a15a745c
Remove unused font
4年前
Karlo Licudine
a33dd87c99
Added Blend Modes example. ( #1261 )
4年前
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
4年前
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
4年前
Mickaël Malécot
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
5年前
raysan5
6a8e4795da
Update core_input_multitouch.c
5年前
ivn
b73e7372d8
Fix for building examples with latest emsk (LLVM): remove EMTERPRETIFY, add ASYNCIFY ( #1215 )
5年前
Dani Martin
0570e49d14
[android] Extend validity of the certificate ( #1212 )
For uploading a apk to Google Play a minimun of 25 years (9125 days) is needed for the validity of the key.
More info:
https://developer.android.com/studio/publish/app-signing
5年前
Ray
3494a29603
Update README.md
5年前
raysan5
00b3199859
Added raymath to examples
5年前
G3bE
32387317bf
Make raymath more consistent ( #1197 )
* Make raymath naming and functions more consistent
* Minor fixes
* Fix examples
* Fix Physac
* New naming rules
* Apply naming to Quaternion functions
* Apply to models.c
* Remove *MulitplyValue / *DivideValue
5年前
raysan5
a7311af8c3
Corrected examples after API change: ImageDrawText*()
5年前
raysan5
5fb6155eea
Removed unused Duck model.
5年前
raysan5
68cad30646
Remove useless files
5年前
raysan5
44961d1975
Update core_basic_window.c
5年前
raysan5
3e76d3a3d3
Added example: shaders_spotlight
5年前
Rob Loach
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() ( #1156 )
* Update ImageDraw*() functions to match arguments of Draw*()
Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()
* [nodepadpp] Update Notepad++ ImageDraw defintions
This updates the Notepad++ definitions with the updated ImageDraw methods.
* [examples] Add ImageDraw calls to textures_image_drawing
* Update ImageDraw*() methods
5年前
raysan5
66e0d774bd
Revert "Update compilation warning flags ( #1151 )"
This reverts commit 2528854664
.
5年前
raysan5
a5e1aff99b
[example] Integrate virtual mouse in main example
5年前
Dani Martin
2528854664
Update compilation warning flags ( #1151 )
* Update compilation warning flags
Removed the -Wall flag that allow many warnings and added manually all the warning flags that don't generate warnings in the src/external folder.
Specifically, these are some of the flags reporting errors in src/external:
-Wmissing-prototypes
-Wunused-variable
-Wunused-value
-Wunused-parameter
-Wunused-function
* Uptade compilation flags in examples with missing -std=c99
5年前
raysan5
3d41c1b6cd
Minor tweaks
5年前
raysan5
74339b9fdc
[example] Review shaders_spotlight to work on GLSL 100
5年前
chriscamacho
2dbcef218c
spotlight example, each spot has own radius, mouse countrol ( #1148 )
NB glsl100 shader needs testing on "bare metal"
Co-authored-by: codifies <nospam@antispam.com>
5年前
raysan5
5e670be239
REVIEWED: shaders_spotlight example
It seems something is not working properly...
5年前
raysan5
05abaee0e0
Update core_window_letterbox_virtual_mouse.c
5年前
chriscamacho
efe359d613
as per request spotlight example ( #1146 )
Co-authored-by: codifies <nospam@antispam.com>
5年前
Anata
c45fe62abc
Add files via upload ( #1147 )
Virtual mouse with window letterbox, and Clamp
5年前
raysan5
6bab884d1d
Added note on examples not supporting GLSL100
5年前
chriscamacho
6bbaca118f
ended up using the 100 version shaders as off the top of my ( #1142 )
head can't think of any improvement I could use on the shaders for
version 120
This has been tested on Linux (Desktop) requires testing on a Rpi
Co-authored-by: codifies <nospam@antispam.com>
5年前
Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ( #1123 )" ( #1126 )
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd
.
5年前
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake ( #1123 )
* Always use latest raylib version
* Always use latest raylib version
* Always use latest raylib version
5年前
Ray
1b56f7917e
Update raylib version
5年前
Ray
966e8adcf9
Reviewed and Updated Android compilation scripts
5年前
Ray
a6297a2be1
Some code tweaks
5年前
Ray
485787059a
Review shader exaples to work on web (GLSL 100)
5年前
Ray
a1b2d96d9c
Support touch drawing on web
5年前
Ray
117696a893
Update textures_mouse_painting.c
5年前