Ray
dd7a1948f1
WARNING: REDESIGN: REMOVED: `utils` module, functionality moved to `rcore` module: logging and file-system #4551
[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.
- Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
- File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
- Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
hace 3 semanas
Ray
2f6feb74d4
Update raylib.sln
hace 3 semanas
Ray
c7de5c9d4b
Updated examples VCXPROJ UUID, not correctly calculated by REXM
hace 3 semanas
Ray
6833305826
REVIEWED: `android_fopen()`
hace 3 semanas
lucas150670
8de88c71da
fix: fall back on dirent filename when all route fails on Android ( #5484 )
hace 3 semanas
Pîrvu Mihai Cristian
5b0a799769
fix ( #5482 )
hace 3 semanas
Ray
1284d68721
Update core_highdpi_testbed.png
hace 3 semanas
Ray
a6dd2af9e9
Update rexm.c
hace 3 semanas
Ray
11f7db2dd8
REXM: ADDED: `core_keyboard_testbed`
hace 3 semanas
Ray
7218b674e5
REXM: Updated: `textures_framebuffer_rendering`
hace 3 semanas
Ray
cfd5c3f2ab
Update examples_list.txt
hace 3 semanas
Ray
b365d23f49
Update examples_list.txt
hace 3 semanas
Ray
4cf844b74e
Update raylib.h
hace 3 semanas
Ray
5cc42c1b80
Updated file name
hace 3 semanas
Marcos Paccor
16e6d325b9
[raudio] Fix freeing the wrong memory ( #5481 )
hace 3 semanas
Krzysztof Szenk
0bcf79ce28
[ #5455 ] Fix for: Fix window width calculation by adding wOffset ( #5480 )
hace 3 semanas
Ray
5398b8c9b0
Update rexm.c
hace 3 semanas
Ray
c814625c00
Update models_first_person_maze.c
hace 3 semanas
Paul de Mascarel
5e1f5d5b74
examples/models: optimize collision check in first_person_maze ( #5478 )
Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
hace 3 semanas
Ray
229f82699b
Reviewed change #5476
hace 3 semanas
ssszcmawo
c256f146b4
added saving to memory buffer and SaveFileData for binary files ( #5476 )
hace 3 semanas
Ray
23bc037c37
Revert change, trying to follow DRM implementation but not needed on Android #5477
hace 3 semanas
Jeffery Myers
c78ac65786
Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. ( #5475 )
hace 3 semanas
Ray
3678c2d157
REMOVE: `TRACELOGD()`, hardly ever used
hace 3 semanas
Ray
35fc8ece44
Update models_decals.c
hace 4 semanas
ssszcmawo
af544c24b9
[rcore] Fix touch position automation event handling ( #5470 )
* fix touch position automation event handling
* Fix alignment of previousPosition comment in rcore.c
hace 4 semanas
Michael Kolupaev
c4b11a30cd
Fix DrawMeshInstanced breaking if instanceTransform is unused ( #5469 )
hace 4 semanas
Jack Boakes
a44157c2a8
[example] Added textures_frame_buffer_rendering ( #5468 )
hace 4 semanas
Jeffery Myers
b00cbdaf49
Cleanup warnings in examples ( #5467 )
hace 4 semanas
Jeffery Myers
f67e70bb47
Fix typecast warnings in rcore ( #5466 )
hace 4 semanas
Ray
9fe51a6144
Merge branch 'master' of https://github.com/raysan5/raylib
hace 1 mes
Ray
c92de5f108
REVIEWED: Comments about intrinsics support #5316
hace 1 mes
sleeptightAnsiC
942f93db55
fix(build): do not use != assignment in Makefiles ( #5464 )
GNU Make 3.81 that ships with MacOSX does not understand '!= ...' assignment
so we use ':= $(shell ...)' instead which have the same behavior here.
Additionally, I have changed the use of 'type' to 'command -v'
because assigning the result of 'type' to variable named 'EMMAKE'
does not make much sense. I also reused this variable.
For more detailed information read the linked issue.
Fixes: https://github.com/raysan5/raylib/issues/5460
hace 1 mes
Ray
ca89934ed5
Update year to 2026
hace 1 mes
Ray
416af51a93
Update year to 2026
hace 1 mes
Jeffery Myers
980e4d0ad3
Use the size of the texture as the V scale so repeatable textures work well ( #5463 )
hace 1 mes
Jeremiah Donley
c9a456e273
Add DenoRaylib550 binding to BINDINGS.md ( #5462 )
hace 1 mes
Ray
c07d075a63
REVIEWED: Security checks formatting and comments
hace 1 mes
GlitchLens
5a3391fdce
[rtext] Fix multiple security vulnerabilities in font loading ( #5433 , #5434 , #5436 ) ( #5450 )
hace 1 mes
Ray
909f040dc5
Remove trailing spaces
hace 1 mes
Jeffery Myers
eb4ad50d99
make sure that our up vector really is up in an axis before picking a world plane ( #5459 )
hace 1 mes
Ray
95f72b162b
REVIEWED: `TextReplace()`, revert breaking change, needs to be reviewed again... -WIP-
hace 1 mes
Ray
cac02ab063
REXM: REVIEWED: Add new example to collection list at the end of its category, instead of adding it at the end of the file
hace 1 mes
Ray
ab1d9b3830
REXM: Check example exists (compilation worked) before trying to run it
hace 1 mes
Ray
f805e6cae8
REXM: Update `Makefile.Web` before trying to rebuild new example for web
hace 1 mes
Ray
83377a3488
Update examples_list.txt
hace 1 mes
Ray
2377506843
Update rcamera.h
hace 1 mes
Jeffery Myers
0133a4e6c6
Make CameraMove up and right work with Z up cameras like the other functions do. ( #5458 )
hace 1 mes
Ray
c124f2552b
REVIEWED: SIMD instrinsics must be explicitly enabled by developer, only SSE supported at the moment #5316
hace 1 mes
Ray
66755da4c8
REVIEWED: `eglGetPlatformDisplay()` usage
hace 1 mes