Daniel Tasada
7d4ff99362
fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1
1 mês atrás
Ray
c96669e123
REVIEWED: Webpage reference comments starting with `REF:`, more consistent with `TODO:` and `NOTE:` comments
1 mês atrás
Ray
9c04b1de82
REVIEWED: Store canvas name id at platform initialization
Useful to support multiple canvases running different wasm instances in same webpage
1 mês atrás
Ray
b465b4e2ea
RENAMED: Variable names for consistency, `textLength` (length in bytes) vs `textSize` (measure in pixels)
1 mês atrás
Ray
2853b28d6d
REVIEWED: Avoid program crash if GPU data is tried to be loaded before `InitWindow()` #4751
Following raylib design, a warning log message is shown and program can continue execution.
Some early return checks have been added on most critical functions.
[rtext] Previous implementation checking `isGpuReady` cross-module variable is not needed any more, resulting in a more decoupled code, load failure is managed at rlgl level
1 mês atrás
Jordi Santonja
8fa5f1fe2c
[examples] Fixed `shaders_game_of_life` for web ( #5399 )
* [examples] Fixed `shaders_game_of_life` for web
* Fixed image loadig for rexm
1 mês atrás
Jeffery Myers
6f7cd3a9ab
[core] Camera2d comment updates ( #5401 )
* Make the comments on the camera 2d fields more clear about what space each one is in.
* rlparser: update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
1 mês atrás
github-actions[bot]
ae438e804e
rlparser: update raylib_api.* by CI
1 mês atrás
Ray
2a566544d4
ADDED: Multiply security checks to avoid crashes on wrongly provided string data #4751
- REVIEWED: Checking `NULL` input on functions getting `const char *text`, to avoid crashes
- REVIEWED: `strcpy()` usage, prioritize `strncpy()` with limited copy to buffer size
- REPLACED: `strlen()` by `TextLength()` on [rtext] module
- REVIEWED: Replaced some early returns (but keeping others, for easier code following)
1 mês atrás
Ray
71a35f661e
Update rexm.c
1 mês atrás
Ray
2d8e346945
Update update_examples.yml
1 mês atrás
Ray
f3f02b3e17
REXM: examples validation and update
1 mês atrás
Ray
dad93abcf8
REXM: Ignore some warnings on GCC/Clang
1 mês atrás
Ray
5e8118daf2
Update shaders_game_of_life.c
1 mês atrás
Ray
bc2057345b
REVIEWED: `GetRandomValue()`, explained the new approach to get more uniform random values range
1 mês atrás
Marcos De La Torre
f2a900a60d
[rcore] Fix modulo bias in `GetRandomValue()` ( #5392 )
* Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity
* Replace do-while with for-loop in GetRandomValue rejection sampling
1 mês atrás
Ray
3adfde42f7
REVIEWED: `rlLoadTeexture()`, max mipmap levels to use #5400
1 mês atrás
Ray
91ac3cc707
FIX: `LoadRandomSequence()`, using `GetRandomValue()` #5393
1 mês atrás
Ray
19a1683641
REXM: Updated examples
1 mês atrás
Gregory Mitchell
be6007be93
fix: sha1 computation on messages longer than 31 bytes ( #5397 )
1 mês atrás
JordSant
efeccfef61
[examples] Add `textures_cellular_automata` ( #5395 )
* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
1 mês atrás
JordSant
366300aafe
[examples] Add `shaders_game_of_life` ( #5394 )
* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
1 mês atrás
Sebastian Pineda
215ad78d5b
Fix build.zig typos ( #5390 )
* fix small typo
* other small typos
1 mês atrás
Ray
8115b7e922
Update rmodels.c
1 mês atrás
BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
1 mês atrás
Ray
f9899a7182
Reviewed code formating
1 mês atrás
Jeffery Myers
561cc27403
[rModels] Support 16 bit vec3 values in gltf reader ( #5388 )
* Support 16 bit vec3 values coming from gltf
* Add support for 8 bit normals
1 mês atrás
BoneManSeth
983efae3e4
Expose RGFW to cmake ( #5386 )
i was wondering why that was missing
2 meses atrás
Rayumie
95c4efd7a3
Update comment on shapes_penrose_tile.c ( #5384 )
2 meses atrás
Ray
68befcc64f
Update shapes_penrose_tile.c
2 meses atrás
David Buzatto
b1f8cde329
[examples] Added: `text_strings_management` ( #5379 )
* new shapes example - penrose tile
* stack cleanup
* proper use of strnlen, strncat and strncpy
* typo correction
* update screenshot of shapes_penrose_tile example
* new example for strings management
* Improved structure for text_strings_management
2 meses atrás
Aly
78a81bf407
Fix ToggleBorderlessFullscreen() Not Hiding Taskbar ( #5383 )
* Use glfwSetWindowMonitor instead of Pos and Size GLFW functions
* Fix window not resetting properly when toggling out of fullscreen, formatting
2 meses atrás
Connor O'Connor
944567651c
replace sprintf with snprintf ( #5382 )
2 meses atrás
Connor O'Connor
1bbc8682f4
Fixed some typos and mispellings ( #5381 )
Specifically "occured" -> "occurred"
2 meses atrás
Ray
ed5da45203
Update LICENSE.md #5380
2 meses atrás
Ray
d3addad9a7
REVIEWED: example: `shapes_penrose_tile` formating
2 meses atrás
Ray
d13314fe1c
Update core_window_flags.c
2 meses atrás
David Buzatto
3ba186f2c1
[examples] Added: `shapes_penrose_tile` ( #5376 )
* new shapes example - penrose tile
* stack cleanup
* proper use of strnlen, strncat and strncpy
* typo correction
* update screenshot of shapes_penrose_tile example
2 meses atrás
github-actions[bot]
4d9df337a7
rlparser: update raylib_api.* by CI
2 meses atrás
Ray
4724f7cf1b
REVIEWED: Comments for `UpdateSound()` specifying expected data format #5350
2 meses atrás
Ray
a568506265
REVIEWED: External libraries `sdefl` and `sinfl` to address #5367
2 meses atrás
Robin ❤️
6a048b7afe
corrected visualstudio project ( #5375 )
2 meses atrás
Ray
ebce9fa97a
Update rcore_memory.c
2 meses atrás
Ray
78661a4ee0
REXM: ADDED: `shapes_ball_physics`
2 meses atrás
Ray
18e1ec504f
Updated example
2 meses atrás
David Buzatto
9f567e6ee4
Example for creating balls with simple physics simulation ( #5372 )
* Example for creating balls with simple physics simulation
The goal of this example is to create several colored balls whose movement is simulated and which respond to the action of being grabbed and dragged using the mouse.
* renaming example
renaming example from physics_bouncing_balls to shapes_ball_physics
2 meses atrás
John Jimenez
e273aaea1e
[examples] text_inline_styling: make inline text and background colors respect base alpha ( #5373 )
* Added source alpha multiplier for text inline styling examples
* Added header description about base alpha multiplier
2 meses atrás
Rosie
1ac1309b24
feat: add elle bindings ( #5370 )
2 meses atrás
Ray
c991f9e89f
Merge branch 'master' of https://github.com/raysan5/raylib
2 meses atrás
Ray
8f3cabcf76
Update rcore.c
2 meses atrás