Ray
19a1683641
REXM: Updated examples
1 mese fa
JordSant
efeccfef61
[examples] Add `textures_cellular_automata` ( #5395 )
* [examples] Add `textures_cellular_automata`
* Comparison always true. Fixed
* Tabs to spaces
1 mese fa
JordSant
366300aafe
[examples] Add `shaders_game_of_life` ( #5394 )
* [examples] Add `shaders_game_of_life`
* Declaration hides another variable same name
1 mese fa
BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
1 mese fa
Robin ❤️
6a048b7afe
corrected visualstudio project ( #5375 )
1 mese fa
Ray
78661a4ee0
REXM: ADDED: `shapes_ball_physics`
1 mese fa
Ray
80ed6eadb8
REXM: RENAME: `audio_fft_spectrum_visualizer` -> `audio_spectrum_visualizer`
1 mese fa
Ray
47a8b554bc
**NEW**: `PLATFORM_MEMORY` backend
New platform backend for software rendering directly on RAM memory buffer
1 mese fa
Ray
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2 mesi fa
Ray
063986fdae
Updated solution
2 mesi fa
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: `textures_screen_buffer` ( #5357 )
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2 mesi fa
Ray
af57c8854f
REXM: ADDED: `core_compute_hash`
2 mesi fa
Agnis Aldiņš "NeZvērs
46e8343a30
[examples] Added `core_viewport_scaling` ( #5313 )
* example - core_viewport_scaling
* Code convention update
2 mesi fa
Ray
cf9a0619ca
REXM: Validate and update examples
2 mesi fa
JordSant
70f4911698
[examples] Added `shaders_color_correction` ( #5307 )
* [examples] Added `shaders_color_correction`
* Add _CRT_SECURE_NO_WARNINGS to VS Project
* Added to makefiles
2 mesi fa
Ray
1c20b5588d
Updatee project id
2 mesi fa
Kris
a25d11ad1a
Add example: shapes_math_angle_rotation (angle rotation lines) ( #5236 )
Co-authored-by: Ray <raysan5@gmail.com>
2 mesi fa
Ray
de8575b16e
Update raylib.sln
3 mesi fa
JordSant
aeafce5db4
[examples] Added: `shaders_mandelbrot_set` ( #5282 )
* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
3 mesi fa
Ray
9ef3448193
Reviewed UUIDs
3 mesi fa
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: `core_text_file_loading` ( #5278 )
Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
3 mesi fa
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
3 mesi fa
Ray
4099218f1a
Update new examples UUID
3 mesi fa
Ray
9c1216699d
ADDED: example: `core_highdpi_testbed` -WIP-
ADDED: example: `core_screen_recording` -WIP-
3 mesi fa
Ray
bb910bb0b8
REXM: RENAME: example: `models_geometry_textures_cube` --> `models_rotating_cube`
3 mesi fa
Ray
8e052b81b4
REVIEWED: New examples on VS project
3 mesi fa
Ray
4ba92f8962
REVIEWED: Solution when adding new examples
3 mesi fa
JordSant
2a04317cff
[examples] Added: `shapes_particles` ( #5260 )
* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 mesi fa
Hugo
d2acf06779
[examples] Added `core_directory_files` ( #5230 )
* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 mesi fa
GideonSerf
af11859906
[examples] Added `shapes_pie_chart` ( #5227 )
* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
---------
Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
Co-authored-by: Ray <raysan5@gmail.com>
3 mesi fa
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com>
3 mesi fa
Hugo
9bf7699624
[examples] Added `shapes_kaleidoscope` ( #5233 )
* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
3 mesi fa
Ray
718a841cfb
REXM: Update examples
3 mesi fa
Ray
377853bb32
REXM: Updated new examples requried files
3 mesi fa
Ray
5d9c11e165
Updated examples
3 mesi fa
Ray
43c81d216c
REVIEWED: VS2022: New example `core_input_actions` UUID
3 mesi fa
Ray
7d780d18b5
REVIEWED: New example format and requirements: `core_input_actions` #5211
3 mesi fa
Ray
e79603d501
REDESIGNED: `rcore_desktop_win32` platform backend
Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
3 mesi fa
Peter0x44
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
4 mesi fa
Ray
068978d5b3
REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning`
4 mesi fa
Bruno Cabral
b281101001
[build][cmake] Review web compilation system ( #5181 )
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
4 mesi fa
Ray
36824b6c0a
REXM: ADDED: example: `core_undo_redo`
4 mesi fa
Ray
865b3310f8
Updated project GUIDs
4 mesi fa
Ray
adac5f7770
REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing`
4 mesi fa
Ray
109b3b2d2e
REXM: ADDED: example: `text_inline_styling`
4 mesi fa
Ray
ffe74658ab
REXM: ADDED: example: `core_render_texture`
4 mesi fa
Ray
866e7238bf
Remove projects from solution
4 mesi fa
Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
4 mesi fa
Ray
851bb3120d
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
4 mesi fa
Ray
adda398e65
REXM: RENAME: example: `shapes_easings_rectangle_array` --> `shapes_easings_rectangles`
4 mesi fa