Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
5 лет назад
Ray
7459a5c6ef
Remove "No Audio Buffer" traces
5 лет назад
Ray
8820baf5cc
Update miniaudio.h
5 лет назад
Ray
3b3e163c48
[raudio] Corrected issue with OGG sound loading
5 лет назад
Ray
83fb4613c1
Review some RPI issues
5 лет назад
Ray
1b20182d33
Updated periodSize reference
5 лет назад
Ray
7dfe42d6d0
Trace log comment review
5 лет назад
Ray
55f0647213
[core] Avoid pixel bleeding issue on MSAA
5 лет назад
Ray
484c6b360f
Reviewed Cppcheck issues #1098
5 лет назад
SasLuca
dec85f741a
Fixed memory leaks in textures.c ( #1097 )
5 лет назад
Ray
87d5b51256
REVIEWED: GetDirectoryPath()
Check if provided path is a full path containing system root letter: C:\
5 лет назад
Ray
aa3b413390
SUPPORT_HALFBUSY_WAIT_LOOP
5 лет назад
Ray
ee43a14f19
Update CHANGELOG
5 лет назад
raysan5
64c23f8477
REVIEWED: VS2017.UWP project
It seems there is some problem on drawing... :(
5 лет назад
raysan5
49145e90a2
Remove spacing
5 лет назад
raysan5
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
5 лет назад
raysan5
131132f17d
Minor tweaks
5 лет назад
raysan5
884e868e92
Review DEBUG trace log and custom allocators
Not exposing some data structures
5 лет назад
raysan5
eb2483338f
REVIEWED: Makefile, examples clean target #1087
5 лет назад
raysan5
becd3c3831
REVIEWED: GenMeshCylinder(), solved issue #1088
5 лет назад
raysan5
34fafb733f
Corrected issue with toupper() usage
5 лет назад
raysan5
90c129fd61
Review some libc dependency comments
5 лет назад
raysan5
9922160ab4
Minor tweaks
5 лет назад
Ray
1d324d5496
Update CHANGELOG
5 лет назад
Ray
03c38396f3
Update CHANGELOG
5 лет назад
Ray
85cecb2aae
Update CHANGELOG for raylib 3.0 -WIP-
5 лет назад
Ray
d15b93839b
Update ROADMAP.md
5 лет назад
Ray
b06497cad6
Update BINDINGS.md
5 лет назад
Ray
f632e32100
Corrected typo
5 лет назад
Ray
52a6d756f4
Added raylib-chibi binding
5 лет назад
Ray
f4ca5b378a
Review missing include
5 лет назад
Ray
97054e4e0f
Review ALL games to raylib 3.0
5 лет назад
Ray
86bdf60887
Corrected issue with TextToUpper() and TextToLower()
This issue was breaking multiple things...
5 лет назад
Ray
4b4f052fea
Review game templates
5 лет назад
Ray
2de92e3c07
Minor format tweaks
5 лет назад
Ray
85e7856989
Update resource files
5 лет назад
Ray
b4293edd70
Update GLFW to latest master
5 лет назад
Ray
6c7685da3f
Update external libraries
5 лет назад
Ray
ea40bda88c
Added func used in comments
5 лет назад
Ray
1184db83f7
Review GetCurrentTime()
5 лет назад
Ray
ca600b44a0
Update gestures.h
5 лет назад
Ray
b5fe41f41a
Review libc dependencies and remove when possible
Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions:
- stdlib.h: primary dependency is for malloc() and free()
- stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI?
- string.h: just around 8 functions required
- math.h: just around 8 functions required
- others: 1-2 functions required for some other headers
5 лет назад
Ray
3cd9e3896a
tweak
5 лет назад
David Reid
7024628c65
Update to miniaudio 0.10 ( #1092 )
* Update to miniaudio 0.10
This replaces the old ma_pcm_converter with ma_data_converter.
At this time of this commit, miniaudio 0.10 is still in the testing
phase. To make it easier to update miniaudio.h during this period, I've
temporarily moved the @raysan5 Win32 customizations to raudio.c because
there may be quite a few updates to miniaudio.h during this time.
* Use miniaudio's built-in volume control.
5 лет назад
Ray
d2bb6185f1
Review issue with RLGL TraceLog()
5 лет назад
Ray
c3f06b7470
Remove all trail spaces
5 лет назад
Ray
a7afd8de99
Update rlgl.h
5 лет назад
Ray
cde26c743c
Replace TraceLog() function by TRACELOG macro
Added SUPPORT_TRACELOG_DEBUG config
5 лет назад
Ray
40b73a8a91
Develop branch integration ( #1091 )
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
5 лет назад
Ray
6f3c99a295
Update project version for release
5 лет назад