raysan5
ddba8478c5
Revert "Reviewed Makefile clean target to use CMD shell on Windows"
This reverts commit ab47c6401e .
3 years ago
raysan5
ab47c6401e
Reviewed Makefile clean target to use CMD shell on Windows
Tested on the following environments:
- w64devkit.exe
- Windows 10 cmd
- Notepad++ NppExec console
3 years ago
Peter0x44
81cced4d83
Fix make clean target failing when shell is not cmd ( #2338 )
GNU make on Windows first tries to find sh.exe on the path,
and will execute build rules using it if it is present.
The make clean target uses the builtin cmd.exe command del, which
won't work under sh.exe
The reason this is not done for the entire Makefile is because it would
break cross-compilation of raylib.
3 years ago
Scribe of the Ziggurat
96452637d9
Add BSD support for zig builds ( #2332 )
- Adds a new OS clause to build.zig for the BSDs
- Tested on my FreeBSD box using https://github.com/Not-Nik/raylib-zig
- All demos build and render just fine. Nice !
3 years ago
locriacyber
1e436be51d
Make audio examples compile with external glfw on Linux ( #2329 )
3 years ago
Audi Nugraha
a0895f1a3c
Fix Undefined Symbol `_ftelli64` ( #2319 )
3 years ago
megagrump
c54d9cd552
simplify QuaternionInvert ( #2324 )
3 years ago
raysan5
44d3cee5d1
Minor tweak
3 years ago
Ray
d38fe92c3f
RENAMED: `GetFileSize()` to `GetFileLength()`
`GetFileSize()` conflicts with the infamous `windows.h`
3 years ago
raysan5
0f00c41aad
ADDED: `GetFileSize()`
3 years ago
raysan5
524bf57b74
Update qoi.h
3 years ago
Siddharth Roy
e5ee69a0f5
Add DrawTextCodepoints ( #2308 )
* Add DrawTextCodepoints
* Fixed top comment
3 years ago
Ray
76b6efc827
Support export .jpeg files
3 years ago
raysan5
ebdc34a20e
Update minshell.html
3 years ago
Ray
b422e407e8
Update rtextures.c
3 years ago
Nikolas
5b8b24c0c5
Fix GetApplicationDirectory on macOS ( #2304 )
Previously failed to build with an implicit declaration of `_NSGetExecutablePath`.
3 years ago
Roy Qu
45ef46c5e8
fix: material color won't be loaded if there's no texture for that material ( #2298 )
3 years ago
Laurentino Luna
3c359ff4bc
Review code conventions for specific defines for GetApplicationDirectory() ( #2293 )
Unless these imports require to have this format, the code has been adjusted to the conventions
3 years ago
Jeffery Myers
bec27a6ebc
[CORE] Fixes for GetApplicationDirectory on 32 bit windows builds ( #2290 )
* Fix a signature error with the windows calls in GetApplicationDirectory for 32 bit builds.
* break is better than loop var to -1
3 years ago
raysan5
15b36e04b2
Review formating
3 years ago
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com>
3 years ago
Ray
48a463cca8
REVIEWED: `Vector2Transform(()`
3 years ago
Ray
8ee0eb8f36
ADDED: `Vector2Transform()`
3 years ago
Jeffery Myers
f4dea6919a
[CORE] Bug and formating fixes for GetApplicatonDir ( #2285 )
* Fix formating problems with GetApplicationDir.
Don't ever return an empty string
* always return a valid path even if it's ./
* remove the need for the dll and just use the normal GetModuleFileName function
3 years ago
raysan5
f57727995a
REVIEWED: `rlLoadShaderCode()`
3 years ago
Matthew Owens
e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL ( #2281 )
3 years ago
Ray
464026f15c
Update rcore.c
3 years ago
Ray
b61c9afd04
Update Makefile, simplified
3 years ago
Ray
cabb5518e5
Improve Makefile organization
3 years ago
hartmannathan
aaf0175d07
Fix typo in comment: s/simluate/simulate/ ( #2277 )
3 years ago
Ray
8db56cfc3b
Added minimal web shell
3 years ago
Ray
b4e0ed6007
Review formating
3 years ago
Nikolas
a6aa5a1e4c
Make zig build functionality available to zig programs ( #2271 )
3 years ago
Ray
7a159664bc
Improved shader loading code
3 years ago
Ray
612c4ad1dc
Reviewed possible issue with shaders detaching
3 years ago
Jeffery Myers
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
* Add a function to return the application directory.
* CI fixes
3 years ago
Ray
2116a98745
ADDED: `ExportFontAsCode()`
3 years ago
Ray
62858e11f7
Review tracelogs
3 years ago
Gerber Lóránt Viktor
ba1e91b4d7
Change comment about custom blend modes in rlgl.h ( #2260 )
3 years ago
Ray
7eb341ccaf
WARNING: REVIEWED: A big bug with `GetMouseWheelMove()`
3 years ago
raysan5
a940f41b4b
Update year to 2022
3 years ago
raysan5
bb875b1db7
Update rcore.c
3 years ago
raysan5
8f2d9838a3
Reviewed fullscreen switch on `PLATFORM_WEB`
The previous implementation somewhat break the expected behaviour for games and examples when pressing the `Fullscreen` button in the provided `shell.html`.
Just reverted for the moment for further investigation.
3 years ago
Ray
4bb894f171
tweaks
3 years ago
Tushar Singh
d91b9171fa
[Feature] Added SetWindowOpacity(float opacity) ( #2254 )
* Added drawing text with shadow
* Added SetWindowOpacity()
* Edited Mis-spell
* Fixed conventions
3 years ago
raysan5
c862c4bdf2
Support CUSTOM_CFLAGS
3 years ago
raysan5
e222209732
Reviewed CFLAGS
3 years ago
raysan5
c9db9e6bb7
Updated version number to avoid confusions with release
3 years ago
raysan5
803ce9f44b
Detected some pixel-errors due to rounding issues on position
3 years ago
Ray
611e54e67e
Reviewed makefiles
3 years ago